* Note, if the src buffer is multisampled and the dest is not, this is
* when the samples must be resolved to a single color.
*/
+void GLAPIENTRY
+_mesa_BlitFramebuffer_no_error(GLint srcX0, GLint srcY0, GLint srcX1,
+ GLint srcY1, GLint dstX0, GLint dstY0,
+ GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ blit_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
+ srcX0, srcY0, srcX1, srcY1,
+ dstX0, dstY0, dstX1, dstY1,
+ mask, filter, true, "glBlitFramebuffer");
+}
+
+
void GLAPIENTRY
_mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
int dstX0, int dstY0,
int dstX1, int dstY1);
+void GLAPIENTRY
+_mesa_BlitFramebuffer_no_error(GLint srcX0, GLint srcY0, GLint srcX1,
+ GLint srcY1, GLint dstX0, GLint dstY0,
+ GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter);
+
extern void GLAPIENTRY
_mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,