unsigned len0 = glsl_get_vector_elements(v0->const_type);
unsigned len1 = glsl_get_vector_elements(v1->const_type);
- uint32_t u[8];
- for (unsigned i = 0; i < len0; i++)
- u[i] = v0->constant->values[0].u32[i];
- for (unsigned i = 0; i < len1; i++)
- u[len0 + i] = v1->constant->values[0].u32[i];
-
- for (unsigned i = 0; i < count - 6; i++) {
- uint32_t comp = w[i + 6];
- if (comp == (uint32_t)-1) {
- val->constant->values[0].u32[i] = 0xdeadbeef;
- } else {
- val->constant->values[0].u32[i] = u[comp];
+ assert(len0 + len1 < 16);
+
+ unsigned bit_size = glsl_get_bit_size(val->const_type);
+ assert(bit_size == glsl_get_bit_size(v0->const_type) &&
+ bit_size == glsl_get_bit_size(v1->const_type));
+
+ if (bit_size == 64) {
+ uint64_t u64[8];
+ for (unsigned i = 0; i < len0; i++)
+ u64[i] = v0->constant->values[0].u64[i];
+ for (unsigned i = 0; i < len1; i++)
+ u64[len0 + i] = v1->constant->values[0].u64[i];
+
+ for (unsigned i = 0, j = 0; i < count - 6; i++, j++) {
+ uint32_t comp = w[i + 6];
+ /* If component is not used, set the value to a known constant
+ * to detect if it is wrongly used.
+ */
+ if (comp == (uint32_t)-1)
+ val->constant->values[0].u64[j] = 0xdeadbeefdeadbeef;
+ else
+ val->constant->values[0].u64[j] = u64[comp];
+ }
+ } else {
+ uint32_t u32[8];
+ for (unsigned i = 0; i < len0; i++)
+ u32[i] = v0->constant->values[0].u32[i];
+
+ for (unsigned i = 0; i < len1; i++)
+ u32[len0 + i] = v1->constant->values[0].u32[i];
+
+ for (unsigned i = 0, j = 0; i < count - 6; i++, j++) {
+ uint32_t comp = w[i + 6];
+ /* If component is not used, set the value to a known constant
+ * to detect if it is wrongly used.
+ */
+ if (comp == (uint32_t)-1)
+ val->constant->values[0].u32[j] = 0xdeadbeef;
+ else
+ val->constant->values[0].u32[j] = u32[comp];
}
}
break;