-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 6.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
}
-void
-_mesa_check_driver_hooks( GLcontext *ctx )
-{
- ASSERT(ctx->Driver.GetString);
- ASSERT(ctx->Driver.UpdateState);
- ASSERT(ctx->Driver.Clear);
- ASSERT(ctx->Driver.GetBufferSize);
- if (ctx->Visual.accumRedBits > 0) {
- ASSERT(ctx->Driver.Accum);
- }
- ASSERT(ctx->Driver.DrawPixels);
- ASSERT(ctx->Driver.ReadPixels);
- ASSERT(ctx->Driver.CopyPixels);
- ASSERT(ctx->Driver.Bitmap);
- ASSERT(ctx->Driver.ResizeBuffers);
- ASSERT(ctx->Driver.TexImage1D);
- ASSERT(ctx->Driver.TexImage2D);
- ASSERT(ctx->Driver.TexImage3D);
- ASSERT(ctx->Driver.TexSubImage1D);
- ASSERT(ctx->Driver.TexSubImage2D);
- ASSERT(ctx->Driver.TexSubImage3D);
- ASSERT(ctx->Driver.CopyTexImage1D);
- ASSERT(ctx->Driver.CopyTexImage2D);
- ASSERT(ctx->Driver.CopyTexSubImage1D);
- ASSERT(ctx->Driver.CopyTexSubImage2D);
- ASSERT(ctx->Driver.CopyTexSubImage3D);
- if (ctx->Extensions.ARB_texture_compression) {
-#if 0 /* HW drivers need these, but not SW rasterizers */
- ASSERT(ctx->Driver.CompressedTexImage1D);
- ASSERT(ctx->Driver.CompressedTexImage2D);
- ASSERT(ctx->Driver.CompressedTexImage3D);
- ASSERT(ctx->Driver.CompressedTexSubImage1D);
- ASSERT(ctx->Driver.CompressedTexSubImage2D);
- ASSERT(ctx->Driver.CompressedTexSubImage3D);
-#endif
- }
-}
-
/**
* Print information about this Mesa version and build options.
*/
-/**
- * \file debug.h
- * Debugging functions.
- *
- * \if subset
- * (No-op)
- *
- * \endif
- */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 6.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
+/**
+ * \file debug.h
+ * Debugging functions.
+ *
+ * \if subset
+ * (No-op)
+ *
+ * \endif
+ */
+
#ifndef _DEBUG_H
#define _DEBUG_H
extern void _mesa_print_state( const char *msg, GLuint state );
extern void _mesa_print_info( void );
extern void _mesa_init_debug( GLcontext *ctx );
-extern void _mesa_check_driver_hooks( GLcontext *ctx );
#else
/** No-op */
#define _mesa_init_debug( c ) ((void)0)
-/** No-op */
-#define _mesa_check_driver_hooks( c ) ((void)0)
-
#endif
#endif
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.1
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
_mesa_update_tnl_spaces( ctx, new_state );
/*
- * Here the driver sets up all the ctx->Driver function pointers
- * to it's specific, private functions, and performs any
- * internal state management necessary, including invalidating
- * state of active modules.
+ * Give the driver a chance to act upon the new_state flags.
+ * The driver might plug in different span functions, for example.
+ * Also, this is where the driver can invalidate the state of any
+ * active modules (such as swrast_setup, swrast, tnl, etc).
*
* Set ctx->NewState to zero to avoid recursion if
* Driver.UpdateState() has to call FLUSH_VERTICES(). (fixed?)
ctx->NewState = 0;
ctx->Driver.UpdateState(ctx, new_state);
ctx->Array.NewState = 0;
-
- /* At this point we can do some assertions to be sure the required
- * device driver function pointers are all initialized.
- */
- _mesa_check_driver_hooks( ctx );
}
/*@}*/