PIPE_CAP_VIDEO_MEMORY returns the amount of video memory in megabytes,
so need to converted it to bytes.
Fixed Warframe memory detection.
v2: also prepare for cards with more than 4GB memory
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Tested-by: Yaroslav Andrusyak <pontostroy@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: David Heidelberg <david@ixit.cz>
UINT WINAPI
NineDevice9_GetAvailableTextureMem( struct NineDevice9 *This )
{
- return This->screen->get_param(This->screen, PIPE_CAP_VIDEO_MEMORY);
+ const unsigned mem = This->screen->get_param(This->screen, PIPE_CAP_VIDEO_MEMORY);
+ if (mem < 4096)
+ return mem << 20;
+ else
+ return UINT_MAX;
}
HRESULT WINAPI