brw_state_upload.c \
brw_structs.h \
brw_surface_formats.c \
+ brw_sync.c \
brw_tcs.c \
brw_tcs_surface_state.c \
brw_tes.c \
intel_screen.c \
intel_screen.h \
intel_state.c \
- intel_syncobj.c \
intel_tex.c \
intel_tex_copy.c \
intel_tex.h \
extern int intel_translate_stencil_op(GLenum op);
extern int intel_translate_logic_op(GLenum opcode);
-/* intel_syncobj.c */
+/* brw_sync.c */
void brw_init_syncobj_functions(struct dd_function_table *functions);
/* gen6_sol.c */
--- /dev/null
+/*
+ * Copyright © 2008 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+/**
+ * \file
+ * \brief Support for GL_ARB_sync and EGL_KHR_fence_sync.
+ *
+ * GL_ARB_sync is implemented by flushing the current batchbuffer and keeping a
+ * reference on it. We can then check for completion or wait for completion
+ * using the normal buffer object mechanisms. This does mean that if an
+ * application is using many sync objects, it will emit small batchbuffers
+ * which may end up being a significant overhead. In other tests of removing
+ * gratuitous batchbuffer syncs in Mesa, it hasn't appeared to be a significant
+ * performance bottleneck, though.
+ */
+
+#include "main/imports.h"
+
+#include "brw_context.h"
+#include "intel_batchbuffer.h"
+
+struct brw_fence {
+ struct brw_context *brw;
+ /** The fence waits for completion of this batch. */
+ drm_intel_bo *batch_bo;
+
+ mtx_t mutex;
+ bool signalled;
+};
+
+struct brw_gl_sync {
+ struct gl_sync_object gl;
+ struct brw_fence fence;
+};
+
+static void
+brw_fence_init(struct brw_context *brw, struct brw_fence *fence)
+{
+ fence->brw = brw;
+ fence->batch_bo = NULL;
+ mtx_init(&fence->mutex, mtx_plain);
+}
+
+static void
+brw_fence_finish(struct brw_fence *fence)
+{
+ if (fence->batch_bo)
+ drm_intel_bo_unreference(fence->batch_bo);
+
+ mtx_destroy(&fence->mutex);
+}
+
+static void
+brw_fence_insert(struct brw_context *brw, struct brw_fence *fence)
+{
+ assert(!fence->batch_bo);
+ assert(!fence->signalled);
+
+ brw_emit_mi_flush(brw);
+ fence->batch_bo = brw->batch.bo;
+ drm_intel_bo_reference(fence->batch_bo);
+ intel_batchbuffer_flush(brw);
+}
+
+static bool
+brw_fence_has_completed_locked(struct brw_fence *fence)
+{
+ if (fence->signalled)
+ return true;
+
+ if (fence->batch_bo && !drm_intel_bo_busy(fence->batch_bo)) {
+ drm_intel_bo_unreference(fence->batch_bo);
+ fence->batch_bo = NULL;
+ fence->signalled = true;
+ return true;
+ }
+
+ return false;
+}
+
+static bool
+brw_fence_has_completed(struct brw_fence *fence)
+{
+ bool ret;
+
+ mtx_lock(&fence->mutex);
+ ret = brw_fence_has_completed_locked(fence);
+ mtx_unlock(&fence->mutex);
+
+ return ret;
+}
+
+static bool
+brw_fence_client_wait_locked(struct brw_context *brw, struct brw_fence *fence,
+ uint64_t timeout)
+{
+ if (fence->signalled)
+ return true;
+
+ assert(fence->batch_bo);
+
+ /* DRM_IOCTL_I915_GEM_WAIT uses a signed 64 bit timeout and returns
+ * immediately for timeouts <= 0. The best we can do is to clamp the
+ * timeout to INT64_MAX. This limits the maximum timeout from 584 years to
+ * 292 years - likely not a big deal.
+ */
+ if (timeout > INT64_MAX)
+ timeout = INT64_MAX;
+
+ if (drm_intel_gem_bo_wait(fence->batch_bo, timeout) != 0)
+ return false;
+
+ fence->signalled = true;
+ drm_intel_bo_unreference(fence->batch_bo);
+ fence->batch_bo = NULL;
+
+ return true;
+}
+
+/**
+ * Return true if the function successfully signals or has already signalled.
+ * (This matches the behavior expected from __DRI2fence::client_wait_sync).
+ */
+static bool
+brw_fence_client_wait(struct brw_context *brw, struct brw_fence *fence,
+ uint64_t timeout)
+{
+ bool ret;
+
+ mtx_lock(&fence->mutex);
+ ret = brw_fence_client_wait_locked(brw, fence, timeout);
+ mtx_unlock(&fence->mutex);
+
+ return ret;
+}
+
+static void
+brw_fence_server_wait(struct brw_context *brw, struct brw_fence *fence)
+{
+ /* We have nothing to do for WaitSync. Our GL command stream is sequential,
+ * so given that the sync object has already flushed the batchbuffer, any
+ * batchbuffers coming after this waitsync will naturally not occur until
+ * the previous one is done.
+ */
+}
+
+static struct gl_sync_object *
+brw_gl_new_sync(struct gl_context *ctx, GLuint id)
+{
+ struct brw_gl_sync *sync;
+
+ sync = calloc(1, sizeof(*sync));
+ if (!sync)
+ return NULL;
+
+ return &sync->gl;
+}
+
+static void
+brw_gl_delete_sync(struct gl_context *ctx, struct gl_sync_object *_sync)
+{
+ struct brw_gl_sync *sync = (struct brw_gl_sync *) _sync;
+
+ brw_fence_finish(&sync->fence);
+ free(sync);
+}
+
+static void
+brw_gl_fence_sync(struct gl_context *ctx, struct gl_sync_object *_sync,
+ GLenum condition, GLbitfield flags)
+{
+ struct brw_context *brw = brw_context(ctx);
+ struct brw_gl_sync *sync = (struct brw_gl_sync *) _sync;
+
+ brw_fence_init(brw, &sync->fence);
+ brw_fence_insert(brw, &sync->fence);
+}
+
+static void
+brw_gl_client_wait_sync(struct gl_context *ctx, struct gl_sync_object *_sync,
+ GLbitfield flags, GLuint64 timeout)
+{
+ struct brw_context *brw = brw_context(ctx);
+ struct brw_gl_sync *sync = (struct brw_gl_sync *) _sync;
+
+ if (brw_fence_client_wait(brw, &sync->fence, timeout))
+ sync->gl.StatusFlag = 1;
+}
+
+static void
+brw_gl_server_wait_sync(struct gl_context *ctx, struct gl_sync_object *_sync,
+ GLbitfield flags, GLuint64 timeout)
+{
+ struct brw_context *brw = brw_context(ctx);
+ struct brw_gl_sync *sync = (struct brw_gl_sync *) _sync;
+
+ brw_fence_server_wait(brw, &sync->fence);
+}
+
+static void
+brw_gl_check_sync(struct gl_context *ctx, struct gl_sync_object *_sync)
+{
+ struct brw_gl_sync *sync = (struct brw_gl_sync *) _sync;
+
+ if (brw_fence_has_completed(&sync->fence))
+ sync->gl.StatusFlag = 1;
+}
+
+void
+brw_init_syncobj_functions(struct dd_function_table *functions)
+{
+ functions->NewSyncObject = brw_gl_new_sync;
+ functions->DeleteSyncObject = brw_gl_delete_sync;
+ functions->FenceSync = brw_gl_fence_sync;
+ functions->CheckSync = brw_gl_check_sync;
+ functions->ClientWaitSync = brw_gl_client_wait_sync;
+ functions->ServerWaitSync = brw_gl_server_wait_sync;
+}
+
+static void *
+brw_dri_create_fence(__DRIcontext *ctx)
+{
+ struct brw_context *brw = ctx->driverPrivate;
+ struct brw_fence *fence;
+
+ fence = calloc(1, sizeof(*fence));
+ if (!fence)
+ return NULL;
+
+ brw_fence_init(brw, fence);
+ brw_fence_insert(brw, fence);
+
+ return fence;
+}
+
+static void
+brw_dri_destroy_fence(__DRIscreen *dri_screen, void *driver_fence)
+{
+ struct brw_fence *fence = driver_fence;
+
+ brw_fence_finish(fence);
+ free(fence);
+}
+
+static GLboolean
+brw_dri_client_wait_sync(__DRIcontext *ctx, void *driver_fence, unsigned flags,
+ uint64_t timeout)
+{
+ struct brw_fence *fence = driver_fence;
+
+ return brw_fence_client_wait(fence->brw, fence, timeout);
+}
+
+static void
+brw_dri_server_wait_sync(__DRIcontext *ctx, void *driver_fence, unsigned flags)
+{
+ struct brw_fence *fence = driver_fence;
+
+ /* We might be called here with a NULL fence as a result of WaitSyncKHR
+ * on a EGL_KHR_reusable_sync fence. Nothing to do here in such case.
+ */
+ if (!fence)
+ return;
+
+ brw_fence_server_wait(fence->brw, fence);
+}
+
+const __DRI2fenceExtension intelFenceExtension = {
+ .base = { __DRI2_FENCE, 1 },
+
+ .create_fence = brw_dri_create_fence,
+ .destroy_fence = brw_dri_destroy_fence,
+ .client_wait_sync = brw_dri_client_wait_sync,
+ .server_wait_sync = brw_dri_server_wait_sync,
+ .get_fence_from_cl_event = NULL,
+};
+++ /dev/null
-/*
- * Copyright © 2008 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- * Authors:
- * Eric Anholt <eric@anholt.net>
- *
- */
-
-/**
- * \file
- * \brief Support for GL_ARB_sync and EGL_KHR_fence_sync.
- *
- * GL_ARB_sync is implemented by flushing the current batchbuffer and keeping a
- * reference on it. We can then check for completion or wait for completion
- * using the normal buffer object mechanisms. This does mean that if an
- * application is using many sync objects, it will emit small batchbuffers
- * which may end up being a significant overhead. In other tests of removing
- * gratuitous batchbuffer syncs in Mesa, it hasn't appeared to be a significant
- * performance bottleneck, though.
- */
-
-#include "main/imports.h"
-
-#include "brw_context.h"
-#include "intel_batchbuffer.h"
-
-struct brw_fence {
- struct brw_context *brw;
- /** The fence waits for completion of this batch. */
- drm_intel_bo *batch_bo;
-
- mtx_t mutex;
- bool signalled;
-};
-
-struct brw_gl_sync {
- struct gl_sync_object gl;
- struct brw_fence fence;
-};
-
-static void
-brw_fence_init(struct brw_context *brw, struct brw_fence *fence)
-{
- fence->brw = brw;
- fence->batch_bo = NULL;
- mtx_init(&fence->mutex, mtx_plain);
-}
-
-static void
-brw_fence_finish(struct brw_fence *fence)
-{
- if (fence->batch_bo)
- drm_intel_bo_unreference(fence->batch_bo);
-
- mtx_destroy(&fence->mutex);
-}
-
-static void
-brw_fence_insert(struct brw_context *brw, struct brw_fence *fence)
-{
- assert(!fence->batch_bo);
- assert(!fence->signalled);
-
- brw_emit_mi_flush(brw);
- fence->batch_bo = brw->batch.bo;
- drm_intel_bo_reference(fence->batch_bo);
- intel_batchbuffer_flush(brw);
-}
-
-static bool
-brw_fence_has_completed_locked(struct brw_fence *fence)
-{
- if (fence->signalled)
- return true;
-
- if (fence->batch_bo && !drm_intel_bo_busy(fence->batch_bo)) {
- drm_intel_bo_unreference(fence->batch_bo);
- fence->batch_bo = NULL;
- fence->signalled = true;
- return true;
- }
-
- return false;
-}
-
-static bool
-brw_fence_has_completed(struct brw_fence *fence)
-{
- bool ret;
-
- mtx_lock(&fence->mutex);
- ret = brw_fence_has_completed_locked(fence);
- mtx_unlock(&fence->mutex);
-
- return ret;
-}
-
-static bool
-brw_fence_client_wait_locked(struct brw_context *brw, struct brw_fence *fence,
- uint64_t timeout)
-{
- if (fence->signalled)
- return true;
-
- assert(fence->batch_bo);
-
- /* DRM_IOCTL_I915_GEM_WAIT uses a signed 64 bit timeout and returns
- * immediately for timeouts <= 0. The best we can do is to clamp the
- * timeout to INT64_MAX. This limits the maximum timeout from 584 years to
- * 292 years - likely not a big deal.
- */
- if (timeout > INT64_MAX)
- timeout = INT64_MAX;
-
- if (drm_intel_gem_bo_wait(fence->batch_bo, timeout) != 0)
- return false;
-
- fence->signalled = true;
- drm_intel_bo_unreference(fence->batch_bo);
- fence->batch_bo = NULL;
-
- return true;
-}
-
-/**
- * Return true if the function successfully signals or has already signalled.
- * (This matches the behavior expected from __DRI2fence::client_wait_sync).
- */
-static bool
-brw_fence_client_wait(struct brw_context *brw, struct brw_fence *fence,
- uint64_t timeout)
-{
- bool ret;
-
- mtx_lock(&fence->mutex);
- ret = brw_fence_client_wait_locked(brw, fence, timeout);
- mtx_unlock(&fence->mutex);
-
- return ret;
-}
-
-static void
-brw_fence_server_wait(struct brw_context *brw, struct brw_fence *fence)
-{
- /* We have nothing to do for WaitSync. Our GL command stream is sequential,
- * so given that the sync object has already flushed the batchbuffer, any
- * batchbuffers coming after this waitsync will naturally not occur until
- * the previous one is done.
- */
-}
-
-static struct gl_sync_object *
-brw_gl_new_sync(struct gl_context *ctx, GLuint id)
-{
- struct brw_gl_sync *sync;
-
- sync = calloc(1, sizeof(*sync));
- if (!sync)
- return NULL;
-
- return &sync->gl;
-}
-
-static void
-brw_gl_delete_sync(struct gl_context *ctx, struct gl_sync_object *_sync)
-{
- struct brw_gl_sync *sync = (struct brw_gl_sync *) _sync;
-
- brw_fence_finish(&sync->fence);
- free(sync);
-}
-
-static void
-brw_gl_fence_sync(struct gl_context *ctx, struct gl_sync_object *_sync,
- GLenum condition, GLbitfield flags)
-{
- struct brw_context *brw = brw_context(ctx);
- struct brw_gl_sync *sync = (struct brw_gl_sync *) _sync;
-
- brw_fence_init(brw, &sync->fence);
- brw_fence_insert(brw, &sync->fence);
-}
-
-static void
-brw_gl_client_wait_sync(struct gl_context *ctx, struct gl_sync_object *_sync,
- GLbitfield flags, GLuint64 timeout)
-{
- struct brw_context *brw = brw_context(ctx);
- struct brw_gl_sync *sync = (struct brw_gl_sync *) _sync;
-
- if (brw_fence_client_wait(brw, &sync->fence, timeout))
- sync->gl.StatusFlag = 1;
-}
-
-static void
-brw_gl_server_wait_sync(struct gl_context *ctx, struct gl_sync_object *_sync,
- GLbitfield flags, GLuint64 timeout)
-{
- struct brw_context *brw = brw_context(ctx);
- struct brw_gl_sync *sync = (struct brw_gl_sync *) _sync;
-
- brw_fence_server_wait(brw, &sync->fence);
-}
-
-static void
-brw_gl_check_sync(struct gl_context *ctx, struct gl_sync_object *_sync)
-{
- struct brw_gl_sync *sync = (struct brw_gl_sync *) _sync;
-
- if (brw_fence_has_completed(&sync->fence))
- sync->gl.StatusFlag = 1;
-}
-
-void
-brw_init_syncobj_functions(struct dd_function_table *functions)
-{
- functions->NewSyncObject = brw_gl_new_sync;
- functions->DeleteSyncObject = brw_gl_delete_sync;
- functions->FenceSync = brw_gl_fence_sync;
- functions->CheckSync = brw_gl_check_sync;
- functions->ClientWaitSync = brw_gl_client_wait_sync;
- functions->ServerWaitSync = brw_gl_server_wait_sync;
-}
-
-static void *
-brw_dri_create_fence(__DRIcontext *ctx)
-{
- struct brw_context *brw = ctx->driverPrivate;
- struct brw_fence *fence;
-
- fence = calloc(1, sizeof(*fence));
- if (!fence)
- return NULL;
-
- brw_fence_init(brw, fence);
- brw_fence_insert(brw, fence);
-
- return fence;
-}
-
-static void
-brw_dri_destroy_fence(__DRIscreen *dri_screen, void *driver_fence)
-{
- struct brw_fence *fence = driver_fence;
-
- brw_fence_finish(fence);
- free(fence);
-}
-
-static GLboolean
-brw_dri_client_wait_sync(__DRIcontext *ctx, void *driver_fence, unsigned flags,
- uint64_t timeout)
-{
- struct brw_fence *fence = driver_fence;
-
- return brw_fence_client_wait(fence->brw, fence, timeout);
-}
-
-static void
-brw_dri_server_wait_sync(__DRIcontext *ctx, void *driver_fence, unsigned flags)
-{
- struct brw_fence *fence = driver_fence;
-
- /* We might be called here with a NULL fence as a result of WaitSyncKHR
- * on a EGL_KHR_reusable_sync fence. Nothing to do here in such case.
- */
- if (!fence)
- return;
-
- brw_fence_server_wait(fence->brw, fence);
-}
-
-const __DRI2fenceExtension intelFenceExtension = {
- .base = { __DRI2_FENCE, 1 },
-
- .create_fence = brw_dri_create_fence,
- .destroy_fence = brw_dri_destroy_fence,
- .client_wait_sync = brw_dri_client_wait_sync,
- .server_wait_sync = brw_dri_server_wait_sync,
- .get_fence_from_cl_event = NULL,
-};