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intel: Refuse to do texture tiling if we don't have the kernel support.
author
Eric Anholt
<eric@anholt.net>
Mon, 22 Jun 2009 18:54:02 +0000
(11:54 -0700)
committer
Eric Anholt
<eric@anholt.net>
Wed, 24 Jun 2009 02:31:10 +0000
(19:31 -0700)
src/mesa/drivers/dri/intel/intel_context.c
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diff --git
a/src/mesa/drivers/dri/intel/intel_context.c
b/src/mesa/drivers/dri/intel/intel_context.c
index 32ce0e207b6ab3f1ca17b313cc53763378788a08..a28836a7d8a7671ce18eb20002bd666ef6c7a7db 100644
(file)
--- a/
src/mesa/drivers/dri/intel/intel_context.c
+++ b/
src/mesa/drivers/dri/intel/intel_context.c
@@
-731,6
+731,12
@@
intelInitContext(struct intel_context *intel,
}
intel->use_texture_tiling = driQueryOptionb(&intel->optionCache,
"texture_tiling");
+ if (intel->use_texture_tiling &&
+ !intel->intelScreen->kernel_exec_fencing) {
+ fprintf(stderr, "No kernel support for execution fencing, "
+ "disabling texture tiling");
+ intel->use_texture_tiling = GL_FALSE;
+ }
intel->use_early_z = driQueryOptionb(&intel->optionCache, "early_z");
intel->prim.primitive = ~0;