static GLfloat pointVelocity[MAX_POINTS][2];
static GLfloat pointDirection[MAX_POINTS][2];
static int colorList[MAX_POINTS];
-static int animate = 1, motion = 0;
+static int animate = 1, motion = 0, org = 0, sprite = 1, smooth = 1;
static GLfloat colorSet[][4] = {
/* Shades of red. */
if (blend)
glEnable(GL_BLEND);
- glEnable(GL_TEXTURE_2D);
+ if (sprite) {
+ glEnable(GL_TEXTURE_2D);
#ifdef GL_ARB_point_sprite
- glEnable(GL_POINT_SPRITE_ARB);
+ glEnable(GL_POINT_SPRITE_ARB);
#endif
+ }
glColor3f(1,1,1);
glBegin(GL_POINTS);
for (i=0; i<numPoints; i++) {
/* Draw alive particles. */
if (colorList[i] != DEAD) {
- /*glColor4fv(colorSet[colorList[i]]);*/
+ if (!sprite) glColor4fv(colorSet[colorList[i]]);
glVertex3fv(pointList[i]);
}
}
#endif
case 8:
glEnable(GL_POINT_SMOOTH);
+ smooth = 1;
break;
case 9:
glDisable(GL_POINT_SMOOTH);
+ smooth = 0;
break;
case 10:
glPointSize(4.0);
makePointList();
glutIdleFunc(idle);
break;
+ case 'o':
+ case 'O':
+ org ^= 1;
+#if GL_VERSION_2_0
+#if GL_ARB_point_parameters
+ glPointParameteri(GL_POINT_SPRITE_COORD_ORIGIN,
+ org ? GL_LOWER_LEFT : GL_UPPER_LEFT);
+#endif
+#endif
+ glutPostRedisplay();
+ break;
+ case 't':
+ case 'T':
+ sprite ^= 1;
+ glutPostRedisplay();
+ break;
+ case 's':
+ case 'S':
+ (smooth ^= 1) ? glEnable(GL_POINT_SMOOTH) : glDisable(GL_POINT_SMOOTH);
+ glutPostRedisplay();
+ break;
+ case '0':
+ glPointSize(1.0);
+ glutPostRedisplay();
+ break;
+ case '1':
+ glPointSize(2.0);
+ glutPostRedisplay();
+ break;
+ case '2':
+ glPointSize(4.0);
+ glutPostRedisplay();
+ break;
+ case '3':
+ glPointSize(8.0);
+ glutPostRedisplay();
+ break;
+ case '4':
+ glPointSize(16.0);
+ glutPostRedisplay();
+ break;
case 27:
exit(0);
}
_mesa_set_enable(ctx, GL_POINT_SPRITE_NV,point->PointSprite);
_mesa_PointParameteriNV(GL_POINT_SPRITE_R_MODE_NV,
ctx->Point.SpriteRMode);
+#if GL_VERSION_2_0
+ _mesa_PointParameterfEXT(GL_POINT_SPRITE_COORD_ORIGIN,
+ (GLfloat)ctx->Point.SpriteOrigin);
+#endif
}
}
break;
CHECK_EXTENSION_B(NV_point_sprite, pname);
*params = ENUM_TO_BOOL(ctx->Point.SpriteRMode);
break;
+#if GL_VERSION_2_0
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ CHECK_EXTENSION_B(ARB_point_sprite, pname);
+ *params = ENUM_TO_BOOL(ctx->Point.SpriteOrigin);
+ break;
+#endif
/* GL_SGIS_generate_mipmap */
case GL_GENERATE_MIPMAP_HINT_SGIS:
CHECK_EXTENSION_D(NV_point_sprite, pname);
*params = (GLdouble) ctx->Point.SpriteRMode;
break;
+#if GL_VERSION_2_0
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ CHECK_EXTENSION_D(ARB_point_sprite, pname);
+ *params = (GLdouble) ctx->Point.SpriteOrigin;
+ break;
+#endif
/* GL_SGIS_generate_mipmap */
case GL_GENERATE_MIPMAP_HINT_SGIS:
CHECK_EXTENSION_F(NV_point_sprite, pname);
*params = (GLfloat) ctx->Point.SpriteRMode;
break;
+#if GL_VERSION_2_0
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ CHECK_EXTENSION_F(ARB_point_sprite, pname);
+ *params = (GLfloat) ctx->Point.SpriteOrigin;
+ break;
+#endif
/* GL_SGIS_generate_mipmap */
case GL_GENERATE_MIPMAP_HINT_SGIS:
CHECK_EXTENSION_I(NV_point_sprite, pname);
*params = (GLint) ctx->Point.SpriteRMode;
break;
+#if GL_VERSION_2_0
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ CHECK_EXTENSION_I(ARB_point_sprite, pname);
+ *params = (GLint) ctx->Point.SpriteOrigin;
+ break;
+#endif
/* GL_SGIS_generate_mipmap */
case GL_GENERATE_MIPMAP_HINT_SGIS:
GLboolean PointSprite; /**< GL_NV_point_sprite / GL_NV_point_sprite */
GLboolean CoordReplace[MAX_TEXTURE_UNITS]; /**< GL_NV_point_sprite / GL_NV_point_sprite */
GLenum SpriteRMode; /**< GL_NV_point_sprite (only!) */
+ GLenum SpriteOrigin; /**< GL_ARB_point_sprite */
};
return;
}
break;
+#if GL_VERSION_2_0
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ if (ctx->Extensions.ARB_point_sprite) {
+ GLenum value = (GLenum) params[0];
+ if (value != GL_LOWER_LEFT && value != GL_UPPER_LEFT) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glPointParameterf[v]{EXT,ARB}(param)");
+ return;
+ }
+ if (ctx->Point.SpriteOrigin == value)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_POINT);
+ ctx->Point.SpriteOrigin = value;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glPointParameterf[v]{EXT,ARB}(pname)");
+ return;
+ }
+ break;
+#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM,
"glPointParameterf[v]{EXT,ARB}(pname)" );
ctx->Point.Threshold = 1.0;
ctx->Point.PointSprite = GL_FALSE; /* GL_ARB_point_sprite / GL_NV_point_sprite */
ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */
+#if GL_VERSION_2_0
+ ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */
+#endif
for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB_point_sprite / GL_NV_point_sprite */
}
if (ctx->Texture.Unit[u]._ReallyEnabled) {
if (ctx->Point.CoordReplace[u]) {
GLfloat s = 0.5F + (x + 0.5F - vert->win[0]) / size;
- GLfloat t = 0.5F - (y + 0.5F - vert->win[1]) / size;
+ GLfloat t;
+#if GL_VERSION_2_0
+ if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT)
+ t = 0.5F + (y + 0.5F - vert->win[1]) / size;
+ else /* GL_UPPER_LEFT */
+#endif
+ t = 0.5F - (y + 0.5F - vert->win[1]) / size;
span->array->texcoords[u][count][0] = s;
span->array->texcoords[u][count][1] = t;
span->array->texcoords[u][count][3] = 1.0F;