}
- strb = st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
+ if (format == GL_DEPTH_COMPONENT) {
+ strb = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
+ }
+ else {
+ strb = st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
+ }
if (!strb)
return;
height, format, type, 0, 0);
dfStride = width * 4;
}
+#if 0
+ else if (format == GL_DEPTH_COMPONENT && type == GL_FLOAT) {
+ /* write tile(row) directly into user's buffer */
+ df = (GLfloat *) _mesa_image_address2d(&clippedPacking, dest, width,
+ height, format, type, 0, 0);
+ dfStride = width;
+ }
+#endif
else {
/* write tile(row) into temp row buffer */
df = (GLfloat *) temp;
/* convert GLfloat to user's format/type */
GLvoid *dst = _mesa_image_address2d(&clippedPacking, dest, width,
height, format, type, i, 0);
- _mesa_pack_rgba_span_float(ctx, width, temp, format, type, dst,
- &clippedPacking, transferOps);
+ if (format == GL_DEPTH_COMPONENT) {
+ float z[MAX_WIDTH];
+ if (strb->surface->format == PIPE_FORMAT_S8_Z24) {
+ const double scale = 1.0 / ((1 << 24) - 1);
+ const uint *zs = (const uint *) temp;
+ uint k;
+ for (k = 0; k < width; k++) {
+ z[k] = (zs[k] & 0xffffff) * scale;
+ }
+ }
+ else {
+ assert(0);
+ }
+ _mesa_pack_depth_span(ctx, width, dst, type,
+ z, &clippedPacking);
+ }
+ else {
+ _mesa_pack_rgba_span_float(ctx, width, temp, format, type, dst,
+ &clippedPacking, transferOps);
+ }
}
}