struct compute_memory_pool *pool = ctx->screen->global_pool;
struct r600_resource_global **buffers =
(struct r600_resource_global **)resources;
+ unsigned i;
COMPUTE_DBG(ctx->screen, "*** evergreen_set_global_binding first = %u n = %u\n",
first, n);
/* We mark these items for promotion to the pool if they
* aren't already there */
- for (unsigned i = 0; i < n; i++) {
+ for (i = first; i < first + n; i++) {
struct compute_memory_item *item = buffers[i]->chunk;
if (!is_item_in_pool(item))
return;
}
- for (unsigned i = 0; i < n; i++)
+ for (i = first; i < first + n; i++)
{
uint32_t buffer_offset;
uint32_t handle;