mesa: Use Add linker_error instead of fail_link
authorIan Romanick <ian.d.romanick@intel.com>
Thu, 22 Sep 2011 23:56:58 +0000 (16:56 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Fri, 30 Sep 2011 22:37:00 +0000 (15:37 -0700)
See also 8aadd89.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/program/sampler.cpp

index e8d34c670a965e09c67b419d81932006f654bc44..3b459d59cf8af160898fe085bca8f38e6005dac5 100644 (file)
@@ -26,6 +26,7 @@
 #include "ir.h"
 #include "glsl_types.h"
 #include "ir_visitor.h"
+#include "../glsl/program.h"
 
 extern "C" {
 #include "main/compiler.h"
@@ -33,18 +34,6 @@ extern "C" {
 #include "program/prog_parameter.h"
 }
 
-static void fail_link(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3);
-
-static void fail_link(struct gl_shader_program *prog, const char *fmt, ...)
-{
-   va_list args;
-   va_start(args, fmt);
-   ralloc_vasprintf_append(&prog->InfoLog, fmt, args);
-   va_end(args);
-
-   prog->LinkStatus = GL_FALSE;
-}
-
 class get_sampler_name : public ir_hierarchical_visitor
 {
 public:
@@ -125,8 +114,8 @@ _mesa_get_sampler_uniform_value(class ir_dereference *sampler,
                                              getname.name);
 
    if (index < 0) {
-      fail_link(shader_program,
-               "failed to find sampler named %s.\n", getname.name);
+      linker_error(shader_program,
+                  "failed to find sampler named %s.\n", getname.name);
       return 0;
    }