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mesa: Don't set dispatch pointer for glPointSize in ES2
author
Ian Romanick
<ian.d.romanick@intel.com>
Wed, 5 Sep 2012 15:16:23 +0000
(08:16 -0700)
committer
Ian Romanick
<ian.d.romanick@intel.com>
Fri, 28 Sep 2012 15:19:53 +0000
(08:19 -0700)
NOTE: This is a candidate for the 9.0 branch
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
src/mesa/main/api_exec.c
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diff --git
a/src/mesa/main/api_exec.c
b/src/mesa/main/api_exec.c
index 1da041545eddeb6a21e32b71c95cc8db98cbf870..caa148c990b791f6371a1c456f0c3fa1ecfd46e2 100644
(file)
--- a/
src/mesa/main/api_exec.c
+++ b/
src/mesa/main/api_exec.c
@@
-259,11
+259,9
@@
_mesa_create_exec_table(struct gl_context *ctx)
if (ctx->API != API_OPENGLES2) {
SET_PixelStoref(exec, _mesa_PixelStoref);
- }
- SET_PointSize(exec, _mesa_PointSize);
+
SET_PointSize(exec, _mesa_PointSize);
- if (ctx->API != API_OPENGLES2) {
SET_PolygonMode(exec, _mesa_PolygonMode);
}