Just a cleanup.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5578>
}
-void *
+static void *
radv_alloc_shader_memory(struct radv_device *device,
struct radv_shader_variant *shader)
{
const struct radv_pipeline_layout *layout,
unsigned subgroup_size, unsigned ballot_bit_size);
-void *
-radv_alloc_shader_memory(struct radv_device *device,
- struct radv_shader_variant *shader);
-
void
radv_destroy_shader_slabs(struct radv_device *device);