intel: Map write-only buffer objects through the GTT when possible.
authorEric Anholt <eric@anholt.net>
Sun, 10 May 2009 16:45:43 +0000 (09:45 -0700)
committerEric Anholt <eric@anholt.net>
Tue, 12 May 2009 17:08:19 +0000 (10:08 -0700)
This looks to be a win of a few percent in cairogears with new vbo code,
thanks to not polluting caches.

src/mesa/drivers/dri/intel/intel_buffer_objects.c
src/mesa/drivers/dri/intel/intel_buffer_objects.h

index f6b0d769c6b66b1a5676a31f0c4957a0b7e16c91..0db1f392c0a812795c574d2d8bd6dacd624cba59 100644 (file)
@@ -214,6 +214,7 @@ intel_bufferobj_map(GLcontext * ctx,
    struct intel_context *intel = intel_context(ctx);
    struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
    GLboolean read_only = (access == GL_READ_ONLY_ARB);
+   GLboolean write_only = (access == GL_WRITE_ONLY_ARB);
 
    assert(intel_obj);
 
@@ -225,7 +226,14 @@ intel_bufferobj_map(GLcontext * ctx,
       return NULL;
    }
 
-   dri_bo_map(intel_obj->buffer, !read_only);
+   if (write_only && intel->intelScreen->kernel_exec_fencing) {
+      drm_intel_gem_bo_map_gtt(intel_obj->buffer);
+      intel_obj->mapped_gtt = GL_TRUE;
+   } else {
+      drm_intel_bo_map(intel_obj->buffer, !read_only);
+      intel_obj->mapped_gtt = GL_FALSE;
+   }
+
    obj->Pointer = intel_obj->buffer->virtual;
    return obj->Pointer;
 }
@@ -243,7 +251,11 @@ intel_bufferobj_unmap(GLcontext * ctx,
    assert(intel_obj);
    if (intel_obj->buffer != NULL) {
       assert(obj->Pointer);
-      dri_bo_unmap(intel_obj->buffer);
+      if (intel_obj->mapped_gtt) {
+        drm_intel_gem_bo_unmap_gtt(intel_obj->buffer);
+      } else {
+        drm_intel_bo_unmap(intel_obj->buffer);
+      }
       obj->Pointer = NULL;
    }
    return GL_TRUE;
index bf6dbd58f27adc9c234d80f7039cdf7b21174cda..7ef723833c0481ef43cde99414b0f59fa04db493 100644 (file)
@@ -46,6 +46,7 @@ struct intel_buffer_object
    struct intel_region *region; /* Is there a zero-copy texture
                                    associated with this (pixel)
                                    buffer object? */
+   GLboolean mapped_gtt;
 };