#define TYPE_CODE_CLASS TYPE_CODE_STRUCT
-/* Some bits for the type's flags word. */
+/* Some bits for the type's flags word, and macros to test them. */
/* Unsigned integer type. If this is not set for a TYPE_CODE_INT, the
type is signed (unless TYPE_FLAG_NOSIGN (below) is set). */
#define TYPE_FLAG_UNSIGNED (1 << 0)
+#define TYPE_UNSIGNED(t) ((t)->flags & TYPE_FLAG_UNSIGNED)
/* No sign for this type. In C++, "char", "signed char", and "unsigned
char" are distinct types; so we need an extra flag to indicate the
absence of a sign! */
#define TYPE_FLAG_NOSIGN (1 << 1)
+#define TYPE_NOSIGN(t) ((t)->flags & TYPE_FLAG_NOSIGN)
/* This appears in a type's flags word if it is a stub type (e.g., if
someone referenced a type that wasn't defined in a source file
via (struct sir_not_appearing_in_this_film *)). */
#define TYPE_FLAG_STUB (1 << 2)
+#define TYPE_STUB(t) ((t)->flags & TYPE_FLAG_STUB)
/* The target type of this type is a stub type, and this type needs to
be updated if it gets un-stubbed in check_typedef.
gets set based on the TYPE_LENGTH of the target type.
Also, set for TYPE_CODE_TYPEDEF. */
-#define TYPE_FLAG_TARGET_STUB (1 << 3)
+#define TYPE_FLAG_TARGET_STUB (1 << 3)
+#define TYPE_TARGET_STUB(t) ((t)->flags & TYPE_FLAG_TARGET_STUB)
/* Static type. If this is set, the corresponding type had
* a static modifier.
* are indicated by other means (bitpos == -1)
*/
-#define TYPE_FLAG_STATIC (1 << 4)
+#define TYPE_FLAG_STATIC (1 << 4)
+#define TYPE_STATIC(t) ((t)->flags & TYPE_FLAG_STATIC)
/* Constant type. If this is set, the corresponding type has a
* const modifier.
*/
-#define TYPE_FLAG_CONST (1 << 5)
+#define TYPE_FLAG_CONST (1 << 5)
+#define TYPE_CONST(t) ((t)->flags & TYPE_FLAG_CONST)
/* Volatile type. If this is set, the corresponding type has a
* volatile modifier.
*/
-#define TYPE_FLAG_VOLATILE (1 << 6)
+#define TYPE_FLAG_VOLATILE (1 << 6)
+#define TYPE_VOLATILE(t) ((t)->flags & TYPE_FLAG_VOLATILE)
/* This is a function type which appears to have a prototype. We need this
for function calls in order to tell us if it's necessary to coerce the args,
or to just do the standard conversions. This is used with a short field. */
-#define TYPE_FLAG_PROTOTYPED (1 << 7)
+#define TYPE_FLAG_PROTOTYPED (1 << 7)
+#define TYPE_PROTOTYPED(t) ((t)->flags & TYPE_FLAG_PROTOTYPED)
/* This flag is used to indicate that processing for this type
is incomplete.
info; the incomplete type has to be marked so that the class and
the method can be assigned correct types.) */
-#define TYPE_FLAG_INCOMPLETE (1 << 8)
+#define TYPE_FLAG_INCOMPLETE (1 << 8)
+#define TYPE_INCOMPLETE(t) ((t)->flags & TYPE_FLAG_INCOMPLETE)
/* Instruction-space delimited type. This is for Harvard architectures
which have separate instruction and data address spaces (and perhaps
If neither flag is set, the default space for functions / methods
is instruction space, and for data objects is data memory. */
-#define TYPE_FLAG_CODE_SPACE (1 << 9)
-#define TYPE_FLAG_DATA_SPACE (1 << 10)
+#define TYPE_FLAG_CODE_SPACE (1 << 9)
+#define TYPE_CODE_SPACE(t) ((t)->flags & TYPE_FLAG_CODE_SPACE)
+
+#define TYPE_FLAG_DATA_SPACE (1 << 10)
+#define TYPE_DATA_SPACE(t) ((t)->flags & TYPE_FLAG_DATA_SPACE)
/* FIXME: Kludge to mark a varargs function type for C++ member
function argument processing. Currently only used in dwarf2read.c,
but put it here so we won't accidentally overload the bit with
another flag. */
-#define TYPE_FLAG_VARARGS (1 << 11)
+#define TYPE_FLAG_VARARGS (1 << 11)
+#define TYPE_VARARGS(t) ((t)->flags & TYPE_FLAG_VARARGS)
struct type
{
#define TYPE_LENGTH(thistype) (thistype)->length
#define TYPE_OBJFILE(thistype) (thistype)->objfile
#define TYPE_FLAGS(thistype) (thistype)->flags
-#define TYPE_UNSIGNED(thistype) ((thistype)->flags & TYPE_FLAG_UNSIGNED)
-#define TYPE_NOSIGN(thistype) ((thistype)->flags & TYPE_FLAG_NOSIGN)
-#define TYPE_CONST(thistype) ((thistype)->flags & TYPE_FLAG_CONST)
-#define TYPE_VOLATILE(thistype) ((thistype)->flags & TYPE_FLAG_VOLATILE)
-#define TYPE_INCOMPLETE(thistype) ((thistype)->flags & TYPE_FLAG_INCOMPLETE)
-/* Note that TYPE_CODE can be TYPE_CODE_TYPEDEF, so if you wan the real
+/* Note that TYPE_CODE can be TYPE_CODE_TYPEDEF, so if you want the real
type, you need to do TYPE_CODE (check_type (this_type)). */
#define TYPE_CODE(thistype) (thistype)->code
#define TYPE_NFIELDS(thistype) (thistype)->nfields