n->Comment = _slang_strdup(s);
}
+ A->UseReturnFlag = GL_FALSE;
+
return n;
}
static slang_ir_node *
_slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
{
+ slang_operation *pred = NULL;
+ slang_ir_node *n = NULL;
+
if (oper->children[0].type == SLANG_OPER_IDENTIFIER) {
/* Check that var is writeable */
slang_variable *var
(char *) oper->children[0].a_id);
return NULL;
}
+
+ /* check if we need to predicate this assignment based on __returnFlag */
+ if ((var->is_global ||
+ var->type.qualifier == SLANG_QUAL_OUT ||
+ var->type.qualifier == SLANG_QUAL_INOUT) && A->UseReturnFlag) {
+ /* create predicate, used below */
+ pred = slang_operation_new(1);
+ pred->type = SLANG_OPER_IDENTIFIER;
+ pred->a_id = slang_atom_pool_atom(A->atoms, "__returnFlag");
+ pred->locals->outer_scope = oper->locals->outer_scope;
+ }
}
if (oper->children[0].type == SLANG_OPER_IDENTIFIER &&
* cases such as "v.x = f();" - would help with typical vertex
* transformation.
*/
- slang_ir_node *n;
n = _slang_gen_function_call_name(A,
(const char *) oper->children[1].a_id,
&oper->children[1], &oper->children[0]);
- return n;
}
else {
- slang_ir_node *n, *lhs, *rhs;
+ slang_ir_node *lhs, *rhs;
/* lhs and rhs type checking */
if (!_slang_assignment_compatible(A,
rhs = _slang_gen_swizzle(rhs, newSwizzle);
}
n = new_node2(IR_COPY, lhs, rhs);
- return n;
}
else {
return NULL;
}
}
+
+ if (n && pred) {
+ /* predicate the assignment code on __returnFlag */
+ slang_ir_node *top, *cond;
+
+ cond = _slang_gen_operation(A, pred);
+ top = new_if(cond, n, NULL);
+ return top;
+ }
+ return n;
}
const GLint totalSize = _slang_array_size(size, arrayLen);
GLint texIndex = sampler_to_texture_index(var->type.specifier.type);
+ var->is_global = GL_TRUE;
+
/* check for sampler2D arrays */
if (texIndex == -1 && var->type.specifier._array)
texIndex = sampler_to_texture_index(var->type.specifier._array->type);