PARAMS ((bfd *));
static long mmo_canonicalize_reloc
PARAMS ((bfd *, sec_ptr, arelent **, asymbol **));
+static bfd_boolean mmo_write_section_description
+ PARAMS ((bfd *, asection *));
+static bfd_boolean mmo_has_leading_or_trailing_zero_tetra_p
+ PARAMS ((bfd *, asection *));
/* Global "const" variables initialized once. Must not depend on
particular input or caller; put such things into the bfd or elsewhere.
{
asection *textsec
= bfd_get_section_by_name (abfd, MMO_TEXT_SECTION_NAME);
+ asection *datasec;
if (textsec != NULL
&& c->value >= textsec->vma
c->section = textsec;
c->value -= c->section->vma;
}
+ /* In mmo, symbol types depend on the VMA. Therefore, if
+ the data section isn't within the usual bounds, its
+ symbols are marked as absolute. Correct that. This
+ means we can't have absolute symbols with values matching
+ data section addresses, but we also can't have with
+ absolute symbols with values matching text section
+ addresses. For such needs, use the ELF format. */
+ else if ((datasec
+ = bfd_get_section_by_name (abfd,
+ MMO_DATA_SECTION_NAME))
+ != NULL
+ && c->value >= datasec->vma
+ && c->value <= datasec->vma + datasec->size)
+ {
+ c->section = datasec;
+ c->value -= c->section->vma;
+ }
else
c->section = bfd_abs_section_ptr;
}
return oflags;
}
+/* Return TRUE iff the leading or trailing tetrabyte in SEC is defined and
+ is 0. */
+
+static bfd_boolean
+mmo_has_leading_or_trailing_zero_tetra_p (abfd, sec)
+ bfd *abfd;
+ asection *sec;
+{
+ bfd_vma secaddr = bfd_get_section_vma (abfd, sec);
+
+ if (sec->size < 4)
+ return FALSE;
+
+ if (bfd_get_32 (abfd, mmo_get_loc (sec, secaddr, 4)) == 0
+ && bfd_get_32 (abfd,
+ mmo_get_loc (sec, secaddr + sec->size - 4, 4)) == 0)
+ return TRUE;
+
+ return FALSE;
+}
+
/* Write a section. */
static bfd_boolean
above. */
if (strcmp (sec->name, MMO_TEXT_SECTION_NAME) == 0)
- /* FIXME: Output source file name and line number. */
- return mmo_write_loc_chunk_list (abfd, mmo_section_data (sec)->head);
+ {
+ bfd_vma secaddr = bfd_get_section_vma (abfd, sec);
+
+ /* Because leading and trailing zeros are omitted in output, we need to
+ specify the section boundaries so they're correct when the file
+ is read in again. That's also the case if this section is
+ specified as not within its usual boundaries or alignments. */
+ if (sec->size != 0
+ && (secaddr + sec->size >= (bfd_vma) 1 << 56
+ || (secaddr & 3) != 0
+ || (sec->size & 3) != 0
+ || mmo_has_leading_or_trailing_zero_tetra_p (abfd, sec)))
+ {
+ if (!mmo_write_section_description (abfd, sec))
+ return FALSE;
+ }
+
+ /* FIXME: Output source file name and line number. */
+ return mmo_write_loc_chunk_list (abfd, mmo_section_data (sec)->head);
+ }
else if (strcmp (sec->name, MMO_DATA_SECTION_NAME) == 0)
- return mmo_write_loc_chunk_list (abfd, mmo_section_data (sec)->head);
+ {
+ bfd_vma secaddr = bfd_get_section_vma (abfd, sec);
+
+ /* Same goes as for MMO_TEXT_SECTION_NAME above. */
+ if (sec->size != 0
+ && (secaddr < (bfd_vma) 0x20 << 56
+ || secaddr + sec->size >= (bfd_vma) 0x21 << 56
+ || (secaddr & 3) != 0
+ || (sec->size & 3) != 0
+ || mmo_has_leading_or_trailing_zero_tetra_p (abfd, sec)))
+ {
+ if (!mmo_write_section_description (abfd, sec))
+ return FALSE;
+ }
+
+ return mmo_write_loc_chunk_list (abfd, mmo_section_data (sec)->head);
+ }
else if (strcmp (sec->name, MMIX_REG_CONTENTS_SECTION_NAME) == 0)
/* Not handled here. */
{
else if ((bfd_get_section_flags (abfd, sec) & SEC_HAS_CONTENTS) != 0
&& sec->size != 0)
{
- /* Keep the document-comment formatted the way it is. */
+ if (!mmo_write_section_description (abfd, sec))
+ return FALSE;
+
+ /* Writing a LOP_LOC ends the LOP_SPEC data, and makes data actually
+ loaded. */
+ if (bfd_get_section_flags (abfd, sec) & SEC_LOAD)
+ return (! abfd->tdata.mmo_data->have_error
+ && mmo_write_loc_chunk_list (abfd,
+ mmo_section_data (sec)->head));
+ return (! abfd->tdata.mmo_data->have_error
+ && mmo_write_chunk_list (abfd, mmo_section_data (sec)->head));
+ }
+
+ /* Some section without contents. */
+ return TRUE;
+}
+
+/* Write the description of a section, extended-mmo-style. */
+
+static bfd_boolean
+mmo_write_section_description (abfd, sec)
+ bfd *abfd;
+ asection *sec;
+{
+ /* Keep the following document-comment formatted the way it is. */
/*
INODE
mmo section mapping, , Symbol-table, mmo
special data. The address is usually unimportant but might
provide information for e.g.@: the DWARF 2 debugging format. */
- mmo_write_tetra_raw (abfd, LOP_SPEC_SECTION);
- mmo_write_tetra (abfd, (strlen (sec->name) + 3) / 4);
- mmo_write_chunk (abfd, sec->name, strlen (sec->name));
- mmo_flush_chunk (abfd);
- /* FIXME: We can get debug sections (.debug_line & Co.) with a
- section flag still having SEC_RELOC set. Investigate. This
- might be true for all alien sections; perhaps mmo.em should clear
- that flag. Might be related to weak references. */
- mmo_write_tetra (abfd,
- mmo_sec_flags_from_bfd_flags
- (bfd_get_section_flags (abfd, sec)));
- mmo_write_octa (abfd, sec->size);
- mmo_write_octa (abfd, bfd_get_section_vma (abfd, sec));
-
- /* Writing a LOP_LOC ends the LOP_SPEC data, and makes data actually
- loaded. */
- if (bfd_get_section_flags (abfd, sec) & SEC_LOAD)
- return (! abfd->tdata.mmo_data->have_error
- && mmo_write_loc_chunk_list (abfd,
- mmo_section_data (sec)->head));
- return (! abfd->tdata.mmo_data->have_error
- && mmo_write_chunk_list (abfd, mmo_section_data (sec)->head));
- }
+ mmo_write_tetra_raw (abfd, LOP_SPEC_SECTION);
+ mmo_write_tetra (abfd, (strlen (sec->name) + 3) / 4);
+ mmo_write_chunk (abfd, sec->name, strlen (sec->name));
+ mmo_flush_chunk (abfd);
+ /* FIXME: We can get debug sections (.debug_line & Co.) with a section
+ flag still having SEC_RELOC set. Investigate. This might be true
+ for all alien sections; perhaps mmo.em should clear that flag. Might
+ be related to weak references. */
+ mmo_write_tetra (abfd,
+ mmo_sec_flags_from_bfd_flags
+ (bfd_get_section_flags (abfd, sec)));
+ mmo_write_octa (abfd, sec->size);
+ mmo_write_octa (abfd, bfd_get_section_vma (abfd, sec));
return TRUE;
}