Gen9+ requires us to emit 3DSTATE_BINDING_TABLE_POINTERS_HS for the
hull shader push constants to take effect. The passthrough TCS uses
push constants for the default tessellation levels. So, when those
change, we need to re-upload the binding table as well.
Fixes five Piglit tests on Skylake:
- spec/arb_tessellation_shader/vs-tes-vertex
- spec/arb_tessellation_shader/vs-tes-tessinner-tessouter-inputs-quads
- spec/arb_tessellation_shader/vs-tes-tessinner-tessouter-inputs-tris
- spec/arb_tessellation_shader/tes-read-texture
- spec/arb_tessellation_shader/tess_with_geometry
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
.emit = brw_upload_wm_binding_table,
};
-/** Upload the TCS binding table (if TCS is active). */
+/** Upload the TCS binding table (if tessellation stages are active). */
static void
brw_tcs_upload_binding_table(struct brw_context *brw)
{
- /* If there's no TCS, skip changing anything. */
- if (brw->tess_ctrl_program == NULL)
+ /* Skip if the tessellation stages are disabled. */
+ if (brw->tess_eval_program == NULL)
return;
/* BRW_NEW_TCS_PROG_DATA */
.dirty = {
.mesa = 0,
.brw = BRW_NEW_BATCH |
+ BRW_NEW_DEFAULT_TESS_LEVELS |
BRW_NEW_SURFACES |
BRW_NEW_TCS_CONSTBUF |
BRW_NEW_TCS_PROG_DATA,