<value name="ANISOTROPIC_16_1" value="15"/>
</enum>
- <enum name="Flat Shade Action" prefix="V3D_FLAT_SHADE_ACTION">
+ <enum name="Varying Flags Action" prefix="V3D_VARYING_FLAGS_ACTION">
<value name="unchanged" value="0"/>
<value name="zeroed" value="1"/>
<value name="set" value="2"/>
<packet code="98" name="Flat Shade Flags">
<field name="Flat Shade Flags for varyings V0*24" size="24" start="8" type="uint"/>
- <field name="Action for Flat Shade Flags of higher numbered varyings" size="2" start="6" type="Flat Shade Action"/>
- <field name="Action for Flat Shade Flags of lower numbered varyings" size="2" start="4" type="Flat Shade Action"/>
+ <field name="Action for Flat Shade Flags of higher numbered varyings" size="2" start="6" type="Varying Flags Action"/>
+ <field name="Action for Flat Shade Flags of lower numbered varyings" size="2" start="4" type="Varying Flags Action"/>
<field name="Varying offset V0" size="4" start="0" type="uint"/>
</packet>
if (emitted_any) {
flags.action_for_flat_shade_flags_of_lower_numbered_varyings =
- V3D_FLAT_SHADE_ACTION_UNCHANGED;
+ V3D_VARYING_FLAGS_ACTION_UNCHANGED;
flags.action_for_flat_shade_flags_of_higher_numbered_varyings =
- V3D_FLAT_SHADE_ACTION_UNCHANGED;
+ V3D_VARYING_FLAGS_ACTION_UNCHANGED;
} else {
flags.action_for_flat_shade_flags_of_lower_numbered_varyings =
((i == 0) ?
- V3D_FLAT_SHADE_ACTION_UNCHANGED :
- V3D_FLAT_SHADE_ACTION_ZEROED);
+ V3D_VARYING_FLAGS_ACTION_UNCHANGED :
+ V3D_VARYING_FLAGS_ACTION_ZEROED);
flags.action_for_flat_shade_flags_of_higher_numbered_varyings =
- V3D_FLAT_SHADE_ACTION_ZEROED;
+ V3D_VARYING_FLAGS_ACTION_ZEROED;
}
flags.flat_shade_flags_for_varyings_v024 =