flare-engine: fix debug build
authorFabrice Fontaine <fontaine.fabrice@gmail.com>
Sun, 18 Nov 2018 21:34:39 +0000 (22:34 +0100)
committerPeter Korsgaard <peter@korsgaard.com>
Mon, 19 Nov 2018 15:07:21 +0000 (16:07 +0100)
If BR2_ENABLE_DEBUG is set, use RelWithDebInfo instead of default Debug
as Debug will add -pg (gprof) which is not always available on toolchain

Fixes:
 - http://autobuild.buildroot.org/results/a12ae622a44bbe025c3a8b7e8e4c253b52927ae8

Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
package/flare-engine/flare-engine.mk

index 0aac3bd33cb45122fc0a2f51a343ac8899c6bec9..2f36602348bd8d0e4655d573ab29efb4152b57c5 100644 (file)
@@ -14,4 +14,9 @@ FLARE_ENGINE_DEPENDENCIES += sdl2 sdl2_image sdl2_mixer sdl2_ttf
 # Don't use /usr/games and /usr/share/games
 FLARE_ENGINE_CONF_OPTS += -DBINDIR=bin -DDATADIR=share/flare
 
+# Don't use the default Debug type as it adds -pg (gprof)
+ifeq ($(BR2_ENABLE_DEBUG),y)
+FLARE_ENGINE_CONF_OPTS += -DCMAKE_BUILD_TYPE=RelWithDebInfo
+endif
+
 $(eval $(cmake-package))