docs: Update docs for ARB_texture_mirror_clamp_to_edge.
authorRico Schüller <kgbricola@web.de>
Mon, 21 Oct 2013 09:11:36 +0000 (11:11 +0200)
committerKenneth Graunke <kenneth@whitecape.org>
Tue, 22 Oct 2013 04:02:51 +0000 (21:02 -0700)
Signed-off-by: Rico Schüller <kgbricola@web.de>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
docs/GL3.txt
docs/relnotes/10.0.html

index a56e7fead78f6c17d3f24dbdbd3d76cd9d4e2411..e8e797a129e3783d45718e7204d98928142cbafa 100644 (file)
@@ -173,7 +173,7 @@ ARB_clear_texture                                    not started
 ARB_enhanced_layouts                                 not started
 ARB_multi_bind                                       not started
 ARB_query_buffer_object                              not started
-ARB_texture_mirror_clamp_to_edge                     not started
+ARB_texture_mirror_clamp_to_edge                     DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast)
 ARB_texture_stencil8                                 not started
 ARB_vertex_type_10f_11f_11f_rev                      not started
 
index 0b25f49b59808d5aa67572f3ad19a3acf08b3c1d..ef550d154fc8dcbd1bb4da8fbec8a5ed4a106bb9 100644 (file)
@@ -48,6 +48,7 @@ Note: some of the new features are only available with certain drivers.
 <li>GL_ARB_conservative_depth on i965.</li>
 <li>GL_ARB_texture_gather on i965.</li>
 <li>GL_ARB_texture_query_levels on i965.</li>
+<li>GL_ARB_texture_mirror_clamp_to_edge.</li>
 <li>GL_KHR_debug</li>
 </ul>