dri_fill_in_modes(struct dri_screen *screen,
unsigned pixel_bits)
{
- __DRIconfig **configs;
+ __DRIconfig **configs = NULL;
unsigned num_modes;
- uint8_t depth_bits_array[4];
- uint8_t stencil_bits_array[4];
+ uint8_t depth_bits_array[5];
+ uint8_t stencil_bits_array[5];
uint8_t msaa_samples_array[1];
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
unsigned msaa_samples_factor;
- GLenum fb_format;
- GLenum fb_type;
struct pipe_screen *p_screen = screen->pipe_screen;
+ boolean pf_r5g6b5, pf_a8r8g8b8, pf_x8r8g8b8;
+ boolean pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32;
static const GLenum back_buffer_modes[] = {
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
stencil_bits_array[0] = 0;
depth_buffer_factor = 1;
- if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) {
+ pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+ pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+ pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+ pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+ pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8Z24_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+ pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24S8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
+ pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_R5G6B5_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
+ pf_a8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_A8R8G8B8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
+ pf_x8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8R8G8B8_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
+
+ if (pf_z16) {
depth_bits_array[depth_buffer_factor] = 16;
stencil_bits_array[depth_buffer_factor++] = 0;
}
- if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) {
- depth_bits_array[depth_buffer_factor] = 24;
- stencil_bits_array[depth_buffer_factor++] = 0;
- screen->d_depth_bits_last = TRUE;
- } else if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL,
- 0)) {
+ if (pf_x8z24 || pf_z24x8) {
depth_bits_array[depth_buffer_factor] = 24;
stencil_bits_array[depth_buffer_factor++] = 0;
- screen->d_depth_bits_last = FALSE;
+ screen->d_depth_bits_last = pf_x8z24;
}
- if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8Z24_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0)) {
- depth_bits_array[depth_buffer_factor] = 24;
- stencil_bits_array[depth_buffer_factor++] = 8;
- screen->sd_depth_bits_last = TRUE;
- } else if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24S8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL,
- 0)) {
+ if (pf_s8z24 || pf_z24s8) {
depth_bits_array[depth_buffer_factor] = 24;
stencil_bits_array[depth_buffer_factor++] = 8;
- screen->sd_depth_bits_last = FALSE;
+ screen->sd_depth_bits_last = pf_s8z24;
+ }
+ if (pf_z32) {
+ depth_bits_array[depth_buffer_factor] = 32;
+ stencil_bits_array[depth_buffer_factor++] = 0;
}
msaa_samples_array[0] = 0;
num_modes =
depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4;
- if (pixel_bits == 16) {
- if (!p_screen->is_format_supported(p_screen,
- PIPE_FORMAT_R5G6B5_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))
- return NULL;
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
+ if (pixel_bits == 16 && pf_r5g6b5) {
+ configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
+ depth_bits_array, stencil_bits_array,
+ depth_buffer_factor, back_buffer_modes,
+ back_buffer_factor,
+ msaa_samples_array, 1);
} else {
- if (!p_screen->is_format_supported(p_screen,
- PIPE_FORMAT_A8R8G8B8_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))
- return NULL;
- fb_format = GL_BGRA;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
+ __DRIconfig **configs_a8r8g8b8 = NULL;
+ __DRIconfig **configs_x8r8g8b8 = NULL;
+
+ if (pf_a8r8g8b8)
+ configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ depth_bits_array,
+ stencil_bits_array,
+ depth_buffer_factor,
+ back_buffer_modes,
+ back_buffer_factor,
+ msaa_samples_array, 1);
+ if (pf_x8r8g8b8)
+ configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
+ depth_bits_array,
+ stencil_bits_array,
+ depth_buffer_factor,
+ back_buffer_modes,
+ back_buffer_factor,
+ msaa_samples_array, 1);
+
+ if (configs_a8r8g8b8 && configs_x8r8g8b8)
+ configs = driConcatConfigs(configs_x8r8g8b8, configs_a8r8g8b8);
+ else if (configs_a8r8g8b8)
+ configs = configs_a8r8g8b8;
+ else if (configs_x8r8g8b8)
+ configs = configs_x8r8g8b8;
+ else
+ configs = NULL;
}
- configs = driCreateConfigs(fb_format, fb_type,
- depth_bits_array,
- stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- msaa_samples_array, msaa_samples_factor);
if (configs == NULL) {
debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__);
return NULL;