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mesa: fix typo (s/GLGL/GLSL/)
author
Brian Paul
<brianp@vmware.com>
Fri, 3 Jun 2011 03:49:03 +0000
(21:49 -0600)
committer
Brian Paul
<brianp@vmware.com>
Fri, 3 Jun 2011 03:49:49 +0000
(21:49 -0600)
src/mesa/main/uniforms.c
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diff --git
a/src/mesa/main/uniforms.c
b/src/mesa/main/uniforms.c
index c45f1f34e34143f8459999134cad13e78c5764d4..c9b12c8c2e1d320dfc4a0ba930fc11ed3dc035ac 100644
(file)
--- a/
src/mesa/main/uniforms.c
+++ b/
src/mesa/main/uniforms.c
@@
-334,7
+334,7
@@
get_uniform_rows_cols(const struct gl_program_parameter *p,
/**
- * GL
G
L uniform arrays and structs require special handling.
+ * GL
S
L uniform arrays and structs require special handling.
*
* The GL_ARB_shader_objects spec says that if you use
* glGetUniformLocation to get the location of an array, you CANNOT