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mesa/es: Remove redundant glCompressedTexImage border validation
author
Ian Romanick
<ian.d.romanick@intel.com>
Fri, 27 Jul 2012 14:06:58 +0000
(07:06 -0700)
committer
Ian Romanick
<ian.d.romanick@intel.com>
Mon, 20 Aug 2012 23:06:33 +0000
(16:06 -0700)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/main/APIspec.xml
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diff --git
a/src/mesa/main/APIspec.xml
b/src/mesa/main/APIspec.xml
index aa6085520c1cd0edd0d0918a01e29da14b639602..3542415622fdec5d3b926928b19d790e5e5cfc39 100644
(file)
--- a/
src/mesa/main/APIspec.xml
+++ b/
src/mesa/main/APIspec.xml
@@
-2191,10
+2191,6
@@
<value name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
<value name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
</desc>
-
- <desc name="border" error="GL_INVALID_VALUE">
- <value name="0"/>
- </desc>
</template>
<template name="CompressedTexSubImage2D">