mesa/es: Remove redundant glCompressedTexImage border validation
authorIan Romanick <ian.d.romanick@intel.com>
Fri, 27 Jul 2012 14:06:58 +0000 (07:06 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 20 Aug 2012 23:06:33 +0000 (16:06 -0700)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/main/APIspec.xml

index aa6085520c1cd0edd0d0918a01e29da14b639602..3542415622fdec5d3b926928b19d790e5e5cfc39 100644 (file)
                <value name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
                <value name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
        </desc>
-
-       <desc name="border" error="GL_INVALID_VALUE">
-               <value name="0"/>
-       </desc>
 </template>
 
 <template name="CompressedTexSubImage2D">