It will be used by the ARB_internalformat_query2 implementation
to check if a certain compressed 'internalformat' is supported
by texture 'targets'.
Reviewed-by: Dave Airlie <airlied@redhat.com>
/**
* Return true if the format doesn't support online compression.
*/
-static bool
+bool
_mesa_format_no_online_compression(const struct gl_context *ctx, GLenum format)
{
return _mesa_is_astc_format(format) ||
unsigned dimensions,
const char *caller);
+bool
+_mesa_format_no_online_compression(const struct gl_context *ctx, GLenum format);
+
GLboolean
_mesa_is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat);