if (get_discrete_bounds (range_type, &low_bound, &high_bound) < 0)
low_bound = high_bound = 0;
CHECK_TYPEDEF (element_type);
- TYPE_LENGTH (result_type) =
- TYPE_LENGTH (element_type) * (high_bound - low_bound + 1);
+ /* Be careful when setting the array length. Ada arrays can be
+ empty arrays with the high_bound being smaller than the low_bound.
+ In such cases, the array length should be zero. */
+ if (high_bound < low_bound)
+ TYPE_LENGTH (result_type) = 0;
+ else
+ TYPE_LENGTH (result_type) =
+ TYPE_LENGTH (element_type) * (high_bound - low_bound + 1);
TYPE_NFIELDS (result_type) = 1;
TYPE_FIELDS (result_type) =
(struct field *) TYPE_ALLOC (result_type, sizeof (struct field));
== TYPE_CODE_RANGE))
{
/* Now recompute the length of the array type, based on its
- number of elements and the target type's length. */
- TYPE_LENGTH (type) =
- ((TYPE_FIELD_BITPOS (range_type, 1)
- - TYPE_FIELD_BITPOS (range_type, 0) + 1)
- * TYPE_LENGTH (target_type));
+ number of elements and the target type's length.
+ Watch out for Ada null Ada arrays where the high bound
+ is smaller than the low bound. */
+ const int low_bound = TYPE_FIELD_BITPOS (range_type, 0);
+ const int high_bound = TYPE_FIELD_BITPOS (range_type, 1);
+ int nb_elements;
+
+ if (high_bound < low_bound)
+ nb_elements = 0;
+ else
+ nb_elements = high_bound - low_bound + 1;
+
+ TYPE_LENGTH (type) = nb_elements * TYPE_LENGTH (target_type);
TYPE_FLAGS (type) &= ~TYPE_FLAG_TARGET_STUB;
}
else if (TYPE_CODE (type) == TYPE_CODE_RANGE)