[.osmesa]osmesa.c \
[.svga]svgamesa.c \
[.fx]fxapi.c [.fx]fxdd.c [.fx]fxddtex.c [.fx]fxvsetup.c [.fx]fxsetup.c \
-[.fx]fxtrifuncs.c \
-[.fx]fxrender.c [.fx]fxtexman.c [.fx]fxddspan.c [.fx]fxcva.c
+[.fx]fxtrifuncs.c [.fx]fxclip.c [.fx]fxfastpath.c [.fx]fxpipeline.c\
+[.fx]fxrender.c [.fx]fxtexman.c [.fx]fxddspan.c [.fx]fxcva.c [.fx]fxsanity.c\
+[.fx]fxglidew.c
ASM_SOURCES =
[.svga]svgamesa.obj
OBJECTS5=[.fx]fxapi.obj,[.fx]fxdd.obj,[.fx]fxddtex.obj,[.fx]fxvsetup.obj,\
-[.fx]fxsetup.obj,\
-[.fx]fxtrifuncs.obj,\
+[.fx]fxsetup.obj,[.fx]fxclip.obj,[.fx]fxfastpath.obj,[.fx]fxpipeline.obj
+
+OBJECTS8=[.fx]fxtrifuncs.obj,[.fx]fxsanity.obj,[.fx]fxglidew.obj,\
[.fx]fxrender.obj,[.fx]fxtexman.obj,[.fx]fxddspan.obj,[.fx]fxcva.obj
##### RULES #####
##### TARGETS #####
# Make the library
$(LIBDIR)$(GL_LIB) : $(OBJECTS),$(OBJECTS2) $(OBJECTS3) $(OBJECTS4)\
- $(OBJECTS5) $(OBJECTS7) $(OBJECTS6)
+ $(OBJECTS5) $(OBJECTS8) $(OBJECTS7) $(OBJECTS6)
.ifdef SHARE
@ WRITE_ SYS$OUTPUT " generating mesagl1.opt"
@ OPEN_/WRITE FILE mesagl1.opt
@ WRITE_ FILE "$(OBJECTS6)"
@ WRITE_ FILE "$(OBJECTS2)"
@ WRITE_ FILE "$(OBJECTS5)"
+ @ WRITE_ FILE "$(OBJECTS8)"
@ WRITE_ FILE "SYS$SHARE:DECW$XEXTLIBSHR/SHARE"
@ WRITE_ FILE "SYS$SHARE:DECW$XLIBSHR/SHARE"
@ CLOSE_ FILE
@ library $(GL_LIB) $(OBJECTS3)
@ library $(GL_LIB) $(OBJECTS4)
@ library $(GL_LIB) $(OBJECTS5)
+ @ library $(GL_LIB) $(OBJECTS8)
@ library $(GL_LIB) $(OBJECTS7)
@ library $(GL_LIB) $(OBJECTS6)
.endif
$(CC) $(CFLAGS) /obj=[.svga]svgamesa.obj [.svga]svgamesa.c
[.fx]fxapi.obj : [.fx]fxapi.c
$(CC) $(CFLAGS) /obj=[.fx]fxapi.obj [.fx]fxapi.c
+[.fx]fxclip.obj : [.fx]fxclip.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxclip.obj [.fx]fxclip.c
[.fx]fxcva.obj : [.fx]fxcva.c
$(CC) $(CFLAGS) /obj=[.fx]fxcva.obj [.fx]fxcva.c
[.fx]fxdd.obj : [.fx]fxdd.c
$(CC) $(CFLAGS) /obj=[.fx]fxdd.obj [.fx]fxdd.c
[.fx]fxddtex.obj : [.fx]fxddtex.c
$(CC) $(CFLAGS) /obj=[.fx]fxddtex.obj [.fx]fxddtex.c
+[.fx]fxfastpath.obj : [.fx]fxfastpath.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxfastpath.obj [.fx]fxfastpath.c
+[.fx]fxpipeline.obj : [.fx]fxpipeline.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxpipeline.obj [.fx]fxpipeline.c
+[.fx]fxsanity.obj : [.fx]fxsanity.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxsanity.obj [.fx]fxsanity.c
[.fx]fxvsetup.obj : [.fx]fxvsetup.c
$(CC) $(CFLAGS) /obj=[.fx]fxvsetup.obj [.fx]fxvsetup.c
[.fx]fxsetup.obj : [.fx]fxsetup.c
$(CC) $(CFLAGS) /obj=[.fx]fxtexman.obj [.fx]fxtexman.c
[.fx]fxddspan.obj : [.fx]fxddspan.c
$(CC) $(CFLAGS) /obj=[.fx]fxddspan.obj [.fx]fxddspan.c
+[.fx]fxglidew.obj : [.fx]fxglidew.c
+ $(CC) $(CFLAGS) /obj=[.fx]fxglidew.obj [.fx]fxglidew.c
.include mms_depend.