draw: fix problem in screen-space interpolation clip code
authorBrian Paul <brianp@vmware.com>
Mon, 21 Jan 2013 18:41:02 +0000 (11:41 -0700)
committerBrian Paul <brianp@vmware.com>
Tue, 22 Jan 2013 21:53:58 +0000 (14:53 -0700)
I don't see how this could have ever worked right.

The screen-space interpolation code uses the vertex->data[pos_attr]
position which contain window coords.  But window coords are only
computed for the unclipped vertices; the clipped vertices have
undefined window coords (see draw_cliptest_tmp.h).

Use the vertex clip coords instead which are always defined.

Fixes http://bugs.freedesktop.org/show_bug.cgi?id=55476
(piglit fbo-blit-stretch failure on softpipe)

Note: This is a candidate for the 9.0 branch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
src/gallium/auxiliary/draw/draw_pipe_clip.c

index 878d77988023b270934df3bc5b53db8c0bdefd99..7b879c4cd50239c0e7ca6cb37a6ec4860731b168 100644 (file)
@@ -168,9 +168,9 @@ static void interp( const struct clip_stage *clip,
       int k;
       t_nopersp = t;
       for (k = 0; k < 2; k++)
-         if (in->data[pos_attr][k] != out->data[pos_attr][k]) {
-            t_nopersp = (dst->data[pos_attr][k] - out->data[pos_attr][k]) /
-               (in->data[pos_attr][k] - out->data[pos_attr][k]);
+         if (in->clip[k] != out->clip[k]) {
+            t_nopersp = (dst->clip[k] - out->clip[k]) /
+               (in->clip[k] - out->clip[k]);
             break;
          }
    }