{
struct svga_context *svga = svga_context(pipe);
struct svga_texture *stex, *dtex;
- unsigned dst_face, dst_z, src_face, src_z;
+ unsigned dst_face_layer, dst_z, src_face_layer, src_z;
/* Emit buffered drawing commands, and any back copies.
*/
stex = svga_texture(src_tex);
dtex = svga_texture(dst_tex);
- if (src_tex->target == PIPE_TEXTURE_CUBE) {
- src_face = src_box->z;
+ if (src_tex->target == PIPE_TEXTURE_CUBE ||
+ src_tex->target == PIPE_TEXTURE_1D_ARRAY) {
+ src_face_layer = src_box->z;
src_z = 0;
assert(src_box->depth == 1);
}
else {
- src_face = 0;
+ src_face_layer = 0;
src_z = src_box->z;
}
/* different src/dst type???*/
- if (dst_tex->target == PIPE_TEXTURE_CUBE) {
- dst_face = dstz;
+ if (dst_tex->target == PIPE_TEXTURE_CUBE ||
+ dst_tex->target == PIPE_TEXTURE_1D_ARRAY) {
+ dst_face_layer = dstz;
dst_z = 0;
assert(src_box->depth == 1);
}
else {
- dst_face = 0;
+ dst_face_layer = 0;
dst_z = dstz;
}
svga_texture_copy_handle(svga,
stex->handle,
src_box->x, src_box->y, src_z,
- src_level, src_face,
+ src_level, src_face_layer,
dtex->handle,
dstx, dsty, dst_z,
- dst_level, dst_face,
+ dst_level, dst_face_layer,
src_box->width, src_box->height, src_box->depth);
/* Mark the destination image as being defined */
- svga_define_texture_level(dtex, dst_face, dst_level);
+ svga_define_texture_level(dtex, dst_face_layer, dst_level);
}