}
-void GLAPIENTRY
-_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
+void
+_mesa_texture_parameterf(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, GLfloat param, bool dsa)
{
GLboolean need_update;
- struct gl_texture_object *texObj;
- GET_CURRENT_CONTEXT(ctx);
-
- texObj = get_texobj_by_target(ctx, target, GL_FALSE);
- if (!texObj)
- return;
switch (pname) {
case GL_TEXTURE_MIN_FILTER:
((param < INT_MIN) ? INT_MIN : (GLint) (param - 0.5));
p[1] = p[2] = p[3] = 0;
- need_update = set_tex_parameteri(ctx, texObj, pname, p, false);
+ need_update = set_tex_parameteri(ctx, texObj, pname, p, dsa);
}
break;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_TEXTURE_SWIZZLE_RGBA:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameterf(non-scalar pname)",
+ dsa ? "ture" : "");
+ return;
default:
{
/* this will generate an error if pname is illegal */
GLfloat p[4];
p[0] = param;
p[1] = p[2] = p[3] = 0.0F;
- need_update = set_tex_parameterf(ctx, texObj, pname, p, false);
+ need_update = set_tex_parameterf(ctx, texObj, pname, p, dsa);
}
}
}
}
+void GLAPIENTRY
+_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_target(ctx, target, GL_FALSE);
+ if (!texObj)
+ return;
+
+ _mesa_texture_parameterf(ctx, texObj, pname, param, false);
+}
+
/**
* Set tex parameter to integer value(s). Primarily intended to set
* integer-valued texture border color (for integer-valued textures).
/* XXX no driver hook for TexParameterIuiv() yet */
}
+void GLAPIENTRY
+_mesa_TextureParameterf(GLuint texture, GLenum pname, GLfloat param)
+{
+ struct gl_texture_object *texObj;
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = get_texobj_by_name(ctx, texture, GL_FALSE);
+ if (!texObj) {
+ /* User passed a non-generated name. */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameterf(texture)");
+ return;
+ }
+
+ _mesa_texture_parameterf(ctx, texObj, pname, param, true);
+}
static GLboolean
legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target)
#include "main/glheader.h"
+/**
+ * \name Internal functions
+ */
+/*@{*/
+
+extern void
+_mesa_texture_parameterf(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum pname, GLfloat param, bool dsa);
+
+/*@}*/
+
+/**
+ * \name API functions
+ */
+/*@{*/
+
extern void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params);
+extern void GLAPIENTRY
+_mesa_TextureParameterf(GLuint texture, GLenum pname, GLfloat param);
+
#endif /* TEXPARAM_H */