#include "radeon_common.h"
#include "radeon_texture.h"
+#include "main/enums.h"
#include "main/image.h"
#include "main/teximage.h"
#include "main/texstate.h"
return;
fail:
+ radeon_print(RADEON_FALLBACKS, RADEON_NORMAL,
+ "Falling back to sw for glCopyTexImage2D (internalFormat %s, border %d)\n",
+ _mesa_lookup_enum_by_nr(internalFormat), border);
+
_mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y,
width, height, border);
}
radeon_tex_obj(texObj), (radeon_texture_image *)texImage,
xoffset, yoffset, x, y, width, height)) {
- //DEBUG_FALLBACKS
+ radeon_print(RADEON_FALLBACKS, RADEON_NORMAL,
+ "Falling back to sw for glCopyTexSubImage2D\n");
_mesa_meta_CopyTexSubImage2D(ctx, target, level,
xoffset, yoffset, x, y, width, height);