+++ /dev/null
-/*
- * Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met: redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer;
- * redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution;
- * neither the name of the copyright holders nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-// modified (rewritten) 05/20/05 by Dan Gibson to accomimdate FASTER
-// >32 bit set sizes
-
-#include <cassert>
-#include <cstdio>
-
-#include "base/misc.hh"
-#include "mem/ruby/common/Set.hh"
-
-Set::Set()
-{
- m_p_nArray = NULL;
- m_nArrayLen = 0;
- m_nSize = 0;
-}
-
-Set::Set(const Set& obj)
-{
- m_p_nArray = NULL;
- setSize(obj.m_nSize);
-
- // copy from the host to this array
- for (int i = 0; i < m_nArrayLen; i++)
- m_p_nArray[i] = obj.m_p_nArray[i];
-}
-
-Set::Set(int size)
-{
- m_p_nArray = NULL;
- m_nArrayLen = 0;
- m_nSize = 0;
- if (size > 0)
- setSize(size);
-}
-
-Set::~Set()
-{
- if (m_p_nArray && m_p_nArray != &m_p_nArray_Static[0])
- delete [] m_p_nArray;
- m_p_nArray = NULL;
-}
-
-void
-Set::clearExcess()
-{
- // now just ensure that no bits over the maximum size were set
-#ifdef _LP64
- unsigned long mask = 0x7FFFFFFFFFFFFFFF;
-#else
- unsigned long mask = 0x7FFFFFFF;
-#endif
-
- // the number of populated spaces in the higest-order array slot
- // is: m_nSize % LONG_BITS, so the uppermost LONG_BITS -
- // m_nSize%64 bits should be cleared
- if ((m_nSize % LONG_BITS) != 0) {
- for (int j = 0; j < 64 - (m_nSize & INDEX_MASK); j++) {
- m_p_nArray[m_nArrayLen - 1] &= mask;
- mask = mask >> 1;
- }
- }
-}
-
-
-/*
- * This function should set all the bits in the current set that are
- * already set in the parameter set
- */
-void
-Set::addSet(const Set& set)
-{
- assert(getSize()==set.getSize());
- for (int i = 0; i < m_nArrayLen; i++)
- m_p_nArray[i] |= set.m_p_nArray[i];
-}
-
-/*
- * This function clears bits that are =1 in the parameter set
- */
-void
-Set::removeSet(const Set& set)
-{
- assert(m_nSize == set.m_nSize);
- for (int i = 0; i < m_nArrayLen; i++)
- m_p_nArray[i] &= ~set.m_p_nArray[i];
-}
-
-/*
- * this function sets all bits in the set
- */
-void
-Set::broadcast()
-{
- for (int i = 0; i < m_nArrayLen; i++)
- m_p_nArray[i] = -1; // note that -1 corresponds to all 1's in 2's comp.
-
- clearExcess();
-}
-
-/*
- * This function returns the population count of 1's in the set
- */
-int
-Set::count() const
-{
- int counter = 0;
-
- for (int i = 0; i < m_nArrayLen; i++) {
- unsigned long mask = 0x01;
-
- for (int j = 0; j < LONG_BITS; j++) {
- // FIXME - significant performance loss when array
- // population << LONG_BITS
- if ((m_p_nArray[i] & mask) != 0) {
- counter++;
- }
- mask = mask << 1;
- }
- }
-
- return counter;
-}
-
-/*
- * This function checks for set equality
- */
-bool
-Set::isEqual(const Set& set) const
-{
- assert(m_nSize == set.m_nSize);
-
- for (int i = 0; i < m_nArrayLen; i++)
- if (m_p_nArray[i] != set.m_p_nArray[i])
- return false;
-
- return true;
-}
-
-/*
- * This function returns the NodeID (int) of the least set bit
- */
-NodeID
-Set::smallestElement() const
-{
- assert(count() > 0);
- for (int i = 0; i < m_nArrayLen; i++) {
- if (m_p_nArray[i] != 0) {
- // the least-set bit must be in here
- unsigned long x = m_p_nArray[i];
-
- for (int j = 0; j < LONG_BITS; j++) {
- if (x & 1) {
- return LONG_BITS * i + j;
- }
-
- x = x >> 1;
- }
-
- panic("No smallest element of an empty set.");
- }
- }
-
- panic("No smallest element of an empty set.");
-}
-
-/*
- * this function returns true iff all bits are set
- */
-bool
-Set::isBroadcast() const
-{
- // check the fully-loaded words by equal to 0xffffffff
- // only the last word may not be fully loaded, it is not
- // fully loaded iff m_nSize % 32 or 64 !=0 => fully loaded iff
- // m_nSize % 32 or 64 == 0
-
- int max = (m_nSize % LONG_BITS) == 0 ? m_nArrayLen : m_nArrayLen - 1;
- for (int i = 0; i < max; i++) {
- if (m_p_nArray[i] != -1) {
- return false;
- }
- }
-
- // now check the last word, which may not be fully loaded
- unsigned long mask = 1;
- for (int j = 0; j < (m_nSize % LONG_BITS); j++) {
- if ((mask & m_p_nArray[m_nArrayLen-1]) == 0) {
- return false;
- }
- mask = mask << 1;
- }
-
- return true;
-}
-
-/*
- * this function returns true iff no bits are set
- */
-bool
-Set::isEmpty() const
-{
- // here we can simply check if all = 0, since we ensure
- // that "extra slots" are all zero
- for (int i = 0; i < m_nArrayLen ; i++)
- if (m_p_nArray[i])
- return false;
-
- return true;
-}
-
-// returns the logical OR of "this" set and orSet
-Set
-Set::OR(const Set& orSet) const
-{
- Set result(m_nSize);
- assert(m_nSize == orSet.m_nSize);
- for (int i = 0; i < m_nArrayLen; i++)
- result.m_p_nArray[i] = m_p_nArray[i] | orSet.m_p_nArray[i];
-
- return result;
-}
-
-// returns the logical AND of "this" set and andSet
-Set
-Set::AND(const Set& andSet) const
-{
- Set result(m_nSize);
- assert(m_nSize == andSet.m_nSize);
-
- for (int i = 0; i < m_nArrayLen; i++) {
- result.m_p_nArray[i] = m_p_nArray[i] & andSet.m_p_nArray[i];
- }
-
- return result;
-}
-
-/*
- * Returns false if a bit is set in the parameter set that is NOT set
- * in this set
- */
-bool
-Set::isSuperset(const Set& test) const
-{
- assert(m_nSize == test.m_nSize);
-
- for (int i = 0; i < m_nArrayLen; i++)
- if (((test.m_p_nArray[i] & m_p_nArray[i]) | ~test.m_p_nArray[i]) != -1)
- return false;
-
- return true;
-}
-
-void
-Set::setSize(int size)
-{
- m_nSize = size;
- m_nArrayLen = (m_nSize + LONG_BITS - 1) / LONG_BITS;
-
- // decide whether to use dynamic or static alloction
- if (m_nArrayLen <= NUMBER_WORDS_PER_SET) {
- // constant defined in RubySystem.hh
- // its OK to use the static allocation, and it will
- // probably be faster (as m_nArrayLen is already in the
- // cache and they will probably share the same cache line)
-
- // if switching from dyanamic to static allocation (which
- // is probably rare, but why not be complete?), must delete
- // the dynamically allocated space
- if (m_p_nArray && m_p_nArray != &m_p_nArray_Static[0])
- delete [] m_p_nArray;
-
- m_p_nArray = &m_p_nArray_Static[0];
- } else {
- // can't use static allocation...simply not enough room
- // so dynamically allocate some space
- if (m_p_nArray && m_p_nArray != &m_p_nArray_Static[0])
- delete [] m_p_nArray;
-
- m_p_nArray = new unsigned long[m_nArrayLen];
- }
-
- clear();
-}
-
-Set&
-Set::operator=(const Set& obj)
-{
- if (this != &obj) {
- // resize this item
- setSize(obj.getSize());
-
- // copy the elements from obj to this
- for (int i = 0; i < m_nArrayLen; i++)
- m_p_nArray[i] = obj.m_p_nArray[i];
- }
-
- return *this;
-}
-
-void
-Set::print(std::ostream& out) const
-{
- if (!m_p_nArray) {
- out << "[Set {Empty}]";
- return;
- }
-
- out << "[Set (" << m_nSize << ")";
- for (int i = m_nArrayLen - 1; i >= 0; i--) {
- out << csprintf(" 0x%08X", m_p_nArray[i]);
- }
- out << " ]";
-}
#ifndef __MEM_RUBY_COMMON_SET_HH__
#define __MEM_RUBY_COMMON_SET_HH__
+#include <bitset>
+#include <cassert>
#include <iostream>
-#include <limits>
+#include "base/misc.hh"
#include "mem/ruby/common/TypeDefines.hh"
-/*
- * This defines the number of longs (32-bits on 32 bit machines,
- * 64-bit on 64-bit AMD machines) to use to hold the set...
- * the default is 4, allowing 128 or 256 different members
- * of the set.
- *
- * This should never need to be changed for correctness reasons,
- * though increasing it will increase performance for larger
- * set sizes at the cost of a (much) larger memory footprint
- *
- */
-const int NUMBER_WORDS_PER_SET = 1;
+// Change for systems with more than 64 controllers of a particular type.
+const int NUMBER_BITS_PER_SET = 64;
class Set
{
private:
- int m_nSize; // the number of bits in this set
- int m_nArrayLen; // the number of 32-bit words that are
- // held in the array
-
- // Changed 5/24/05 for static allocation of array
- // note that "long" corresponds to 32 bits on a 32-bit machine,
- // 64 bits if the -m64 parameter is passed to g++, which it is
- // for an AMD opteron under our configuration
-
- // an word array to hold the bits in the set
- unsigned long *m_p_nArray;
- unsigned long m_p_nArray_Static[NUMBER_WORDS_PER_SET];
+ // Number of bits in use in this set.
+ int m_nSize;
+ std::bitset<NUMBER_BITS_PER_SET> bits;
- static const int LONG_BITS =
- std::numeric_limits<unsigned long>::digits + 1;
- static const int INDEX_SHIFT = LONG_BITS == 64 ? 6 : 5;
- static const int INDEX_MASK = (1 << INDEX_SHIFT) - 1;
+ public:
+ Set() : m_nSize(0) {}
- void clearExcess();
+ Set(int size) : m_nSize(size)
+ {
+ if (size > NUMBER_BITS_PER_SET)
+ fatal("Number of bits(%d) < size specified(%d). "
+ "Increase the number of bits and recompile.\n",
+ NUMBER_BITS_PER_SET, size);
+ }
- public:
- Set();
- Set(int size);
- Set(const Set& obj);
- ~Set();
+ Set(const Set& obj) : m_nSize(obj.m_nSize), bits(obj.bits) {}
+ ~Set() {}
- Set& operator=(const Set& obj);
+ Set& operator=(const Set& obj)
+ {
+ m_nSize = obj.m_nSize;
+ bits = obj.bits;
+ return *this;
+ }
void
add(NodeID index)
{
- m_p_nArray[index >> INDEX_SHIFT] |=
- (((unsigned long) 1) << (index & INDEX_MASK));
+ bits.set(index);
}
- void addSet(const Set& set);
+ /*
+ * This function should set all the bits in the current set that are
+ * already set in the parameter set
+ */
+ void
+ addSet(const Set& obj)
+ {
+ assert(m_nSize == obj.m_nSize);
+ bits |= obj.bits;
+ }
+ /*
+ * This function clears bits that are =1 in the parameter set
+ */
void
remove(NodeID index)
{
- m_p_nArray[index >> INDEX_SHIFT] &=
- ~(((unsigned long)1) << (index & INDEX_MASK));
+ bits.reset(index);
}
- void removeSet(const Set& set);
-
+ /*
+ * This function clears bits that are =1 in the parameter set
+ */
void
- clear()
+ removeSet(const Set& obj)
{
- for (int i = 0; i < m_nArrayLen; i++)
- m_p_nArray[i] = 0;
+ assert(m_nSize == obj.m_nSize);
+ bits &= (~obj.bits);
}
- void broadcast();
- int count() const;
- bool isEqual(const Set& set) const;
+ void clear() { bits.reset(); }
+
+ /*
+ * this function sets all bits in the set
+ */
+ void broadcast()
+ {
+ bits.set();
+ for (int j = m_nSize; j < NUMBER_BITS_PER_SET; ++j) {
+ bits.reset(j);
+ }
+ }
+
+ /*
+ * This function returns the population count of 1's in the set
+ */
+ int count() const { return bits.count(); }
+
+ /*
+ * This function checks for set equality
+ */
+ bool
+ isEqual(const Set& obj) const
+ {
+ assert(m_nSize == obj.m_nSize);
+ return bits == obj.bits;
+ }
// return the logical OR of this set and orSet
- Set OR(const Set& orSet) const;
+ Set
+ OR(const Set& obj) const
+ {
+ assert(m_nSize == obj.m_nSize);
+ Set r(m_nSize);
+ r.bits = bits | obj.bits;
+ return r;
+ };
// return the logical AND of this set and andSet
- Set AND(const Set& andSet) const;
+ Set
+ AND(const Set& obj) const
+ {
+ assert(m_nSize == obj.m_nSize);
+ Set r(m_nSize);
+ r.bits = bits & obj.bits;
+ return r;
+ }
// Returns true if the intersection of the two sets is empty
bool
- intersectionIsEmpty(const Set& other_set) const
+ intersectionIsEmpty(const Set& obj) const
{
- for (int i = 0; i < m_nArrayLen; i++)
- if (m_p_nArray[i] & other_set.m_p_nArray[i])
- return false;
- return true;
+ std::bitset<NUMBER_BITS_PER_SET> r = bits & obj.bits;
+ return r.none();
}
- bool isSuperset(const Set& test) const;
- bool isSubset(const Set& test) const { return test.isSuperset(*this); }
-
+ /*
+ * Returns false if a bit is set in the parameter set that is NOT set
+ * in this set
+ */
bool
- isElement(NodeID element) const
+ isSuperset(const Set& test) const
{
- return (m_p_nArray[element>>INDEX_SHIFT] &
- (((unsigned long)1) << (element & INDEX_MASK))) != 0;
+ assert(m_nSize == test.m_nSize);
+ std::bitset<NUMBER_BITS_PER_SET> r = bits | test.bits;
+ return (r == bits);
}
- bool isBroadcast() const;
- bool isEmpty() const;
+ bool isSubset(const Set& test) const { return test.isSuperset(*this); }
+
+ bool isElement(NodeID element) const { return bits.test(element); }
- NodeID smallestElement() const;
+ /*
+ * this function returns true iff all bits in use are set
+ */
+ bool
+ isBroadcast() const
+ {
+ return (bits.count() == m_nSize);
+ }
- void setSize(int size);
+ bool isEmpty() const { return bits.none(); }
- NodeID
- elementAt(int index) const
+ NodeID smallestElement() const
{
- if (isElement(index))
- return (NodeID)true;
- else
- return 0;
+ for (int i = 0; i < m_nSize; ++i) {
+ if (bits.test(i)) {
+ return i;
+ }
+ }
+ panic("No smallest element of an empty set.");
}
+ bool elementAt(int index) const { return bits[index]; }
+
int getSize() const { return m_nSize; }
- void print(std::ostream& out) const;
+ void
+ setSize(int size)
+ {
+ if (size > NUMBER_BITS_PER_SET)
+ fatal("Number of bits(%d) < size specified(%d). "
+ "Increase the number of bits and recompile.\n",
+ NUMBER_BITS_PER_SET, size);
+ m_nSize = size;
+ bits.reset();
+ }
+
+ void print(std::ostream& out) const
+ {
+ out << "[Set (" << m_nSize << "): " << bits << "]";
+ }
};
inline std::ostream&