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nvc0: handle shader buffer memory barrier
author
Ilia Mirkin
<imirkin@alum.mit.edu>
Mon, 11 Jan 2016 03:44:32 +0000
(22:44 -0500)
committer
Ilia Mirkin
<imirkin@alum.mit.edu>
Sat, 30 Jan 2016 02:22:38 +0000
(21:22 -0500)
Issue a MEM_BARRIER. No idea if this is sufficient. As there are no
tests for this, it'll have to do for now.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
src/gallium/drivers/nouveau/nvc0/nvc0_context.c
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diff --git
a/src/gallium/drivers/nouveau/nvc0/nvc0_context.c
b/src/gallium/drivers/nouveau/nvc0/nvc0_context.c
index 46288f64d29ccb87ccf20bdcf78baa88fcb0beb1..0eb3792db7abb89edacf8e234246261e673cb78f 100644
(file)
--- a/
src/gallium/drivers/nouveau/nvc0/nvc0_context.c
+++ b/
src/gallium/drivers/nouveau/nvc0/nvc0_context.c
@@
-56,6
+56,7
@@
static void
nvc0_memory_barrier(struct pipe_context *pipe, unsigned flags)
{
struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct nouveau_pushbuf *push = nvc0->base.pushbuf;
int i, s;
if (flags & PIPE_BARRIER_MAPPED_BUFFER) {
@@
-90,6
+91,9
@@
nvc0_memory_barrier(struct pipe_context *pipe, unsigned flags)
}
}
}
+ if (flags & PIPE_BARRIER_SHADER_BUFFER) {
+ IMMED_NVC0(push, NVC0_3D(MEM_BARRIER), 0x1011);
+ }
}
static void