glsl: silence a problem warning
authorBrian Paul <brianp@vmware.com>
Thu, 25 Jun 2009 17:52:37 +0000 (11:52 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 26 Jun 2009 19:16:34 +0000 (13:16 -0600)
src/mesa/shader/slang/slang_codegen.c

index 0d72f4e5dc2c2825681ab5ee41c5d7b84b3257dd..0339cac31d04b23452d16b21215286966a6ba903 100644 (file)
@@ -1038,7 +1038,8 @@ slang_substitute(slang_assemble_ctx *A, slang_operation *oper,
         GLuint i;
          v = _slang_variable_locate(oper->locals, id, GL_TRUE);
         if (!v) {
-            _mesa_problem(NULL, "var %s not found!\n", (char *) oper->a_id);
+            if (_mesa_strcmp((char *) oper->a_id, "__returnFlag"))
+               _mesa_problem(NULL, "var %s not found!\n", (char *) oper->a_id);
             return;
         }