#include "util/u_clear.h"
#include "i915_context.h"
-#include "i915_state.h"
/**
#include "i915_state.h"
#include "i915_screen.h"
#include "i915_batch.h"
-#include "i915_texture.h"
-#include "i915_reg.h"
#include "draw/draw_context.h"
#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
#include "pipe/p_inlines.h"
#include "util/u_memory.h"
#include "pipe/p_screen.h"
#include "i915_context.h"
#include "i915_debug.h"
#include "i915_batch.h"
-#include "pipe/internal/p_winsys_screen.h"
#include "util/u_debug.h"
#include "i915_reg.h"
#include "i915_debug.h"
#include "pipe/internal/p_winsys_screen.h"
-#include "util/u_memory.h"
static void
#include "draw/draw_context.h"
-#include "pipe/internal/p_winsys_screen.h"
#include "pipe/p_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "i915_context.h"
#include "i915_reg.h"
-#include "i915_state.h"
#include "i915_state_inlines.h"
#include "i915_fpc.h"
#include "i915_context.h"
#include "i915_state.h"
#include "i915_reg.h"
-#include "i915_fpc.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
-#include "util/u_memory.h"
#include "i915_state_inlines.h"
#include "i915_context.h"
#include "i915_context.h"
#include "i915_blit.h"
-#include "i915_state.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/internal/p_winsys_screen.h"
-#include "util/u_tile.h"
-#include "util/u_rect.h"
/* Assumes all values are within bounds -- no checking at this level -
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
-#include "pipe/internal/p_winsys_screen.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "i915_context.h"
#include "i915_texture.h"
-#include "i915_debug.h"
#include "i915_screen.h"
#include "intel_winsys.h"