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v3d: Fix BO stats accounting for imported buffers.
author
Eric Anholt
<eric@anholt.net>
Mon, 21 Jan 2019 21:03:09 +0000
(13:03 -0800)
committer
Eric Anholt
<eric@anholt.net>
Sun, 27 Jan 2019 16:30:03 +0000
(08:30 -0800)
src/gallium/drivers/v3d/v3d_bufmgr.c
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diff --git
a/src/gallium/drivers/v3d/v3d_bufmgr.c
b/src/gallium/drivers/v3d/v3d_bufmgr.c
index 970c38e08fe643d2dd0be51033cc79ab34004c80..f0df1b98373789ac276f2a8109bbcc28af6cfdb9 100644
(file)
--- a/
src/gallium/drivers/v3d/v3d_bufmgr.c
+++ b/
src/gallium/drivers/v3d/v3d_bufmgr.c
@@
-374,6
+374,9
@@
v3d_bo_open_handle(struct v3d_screen *screen,
util_hash_table_set(screen->bo_handles, (void *)(uintptr_t)handle, bo);
+ screen->bo_count++;
+ screen->bo_size += bo->size;
+
done:
mtx_unlock(&screen->bo_handles_mutex);
return bo;