disable some debug code
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 29 Jun 2004 00:00:29 +0000 (00:00 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 29 Jun 2004 00:00:29 +0000 (00:00 +0000)
src/mesa/shader/nvfragparse.c
src/mesa/shader/nvvertparse.c

index 264c1705fc41d7cc1f097d56763517511de5c269..5c71b4b4dfe6c4942cdf60525ecdf32dc6bc7f5a 100644 (file)
@@ -1,6 +1,6 @@
 /*
  * Mesa 3-D graphics library
- * Version:  6.0
+ * Version:  6.1
  *
  * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
  *
@@ -1487,7 +1487,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
       _mesa_assign_program_registers(&(program->SymbolTable));
 #endif
 
-#ifdef DEBUG
+#ifdef DEBUG_foo
       _mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id);
       _mesa_print_nv_fragment_program(program);
       _mesa_printf("----------------------------------\n");
index 88fa32c1d494c294efe8a75c4addbcff118d5cef..aa6ea2ef0bba84fa900f7fd18d9b1852f764496a 100644 (file)
@@ -1,6 +1,6 @@
 /*
  * Mesa 3-D graphics library
- * Version:  6.0.1
+ * Version:  6.1
  *
  * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
  *
@@ -1302,7 +1302,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
       program->IsPositionInvariant = parseState.isPositionInvariant;
       program->IsNVProgram = GL_TRUE;
 
-#ifdef DEBUG
+#ifdef DEBUG_foo
       _mesa_printf("--- glLoadProgramNV result ---\n");
       _mesa_print_nv_vertex_program(program);
       _mesa_printf("------------------------------\n");