static void emit_fb_write( struct brw_wm_compile *c )
{
- struct prog_src_register outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR);
struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPR);
+ struct prog_src_register outcolor;
GLuint i;
struct prog_instruction *inst, *last_inst;
}
}
last_inst->Sampler |= 1; //eot
- }else {
+ }
+ else {
+ /* if gl_FragData[0] is written, use it, else use gl_FragColor */
+ if (c->fp->program.Base.OutputsWritten & (1 << FRAG_RESULT_DATA0))
+ outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0);
+ else
+ outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR);
+
inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0),
0, 0, 0, outcolor, payload_r0_depth, outdepth);
inst->Sampler = 1|(0<<1);