// execute the clipper stage
void ExecuteStage(PA_STATE& pa, simdvector prim[], uint32_t primMask, simdscalari primId, simdscalari viewportIdx)
{
- SWR_ASSERT(pa.pDC != nullptr);
- SWR_CONTEXT* pContext = pa.pDC->pContext;
+ SWR_ASSERT(this->pDC != nullptr);
+ SWR_CONTEXT* pContext = this->pDC->pContext;
+ const API_STATE& apiState = this->pDC->pState->state;
// set up binner based on PA state
PFN_PROCESS_PRIMS pfnBinner;
pfnBinner = BinLines;
break;
default:
- pfnBinner = GetBinTrianglesFunc((pa.pDC->pState->state.rastState.conservativeRast > 0));
+ pfnBinner = GetBinTrianglesFunc((apiState.rastState.conservativeRast > 0));
break;
};