turnip: push constants
authorJonathan Marek <jonathan@marek.ca>
Mon, 14 Oct 2019 15:09:27 +0000 (11:09 -0400)
committerJonathan Marek <jonathan@marek.ca>
Tue, 15 Oct 2019 11:56:20 +0000 (07:56 -0400)
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
src/freedreno/vulkan/tu_cmd_buffer.c
src/freedreno/vulkan/tu_private.h
src/freedreno/vulkan/tu_shader.c

index 2680b4c82101873ff7884dbdb3915109e1d30ab9..348acd797995eeee01f8dacda9b4cf4852a012b8 100644 (file)
@@ -1772,6 +1772,8 @@ tu_CmdPushConstants(VkCommandBuffer commandBuffer,
                     uint32_t size,
                     const void *pValues)
 {
+   TU_FROM_HANDLE(tu_cmd_buffer, cmd_buffer, commandBuffer);
+   memcpy((void*) cmd_buffer->push_constants + offset, pValues, size);
 }
 
 VkResult
@@ -2255,7 +2257,8 @@ tu6_stage2shadersb(gl_shader_stage type)
 static void
 tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
                      struct tu_descriptor_state *descriptors_state,
-                     gl_shader_stage type)
+                     gl_shader_stage type,
+                     uint32_t *push_constants)
 {
    const struct tu_program_descriptor_linkage *link =
       &pipeline->program.link[type];
@@ -2263,7 +2266,6 @@ tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
 
    for (uint32_t i = 0; i < ARRAY_SIZE(state->range); i++) {
       if (state->range[i].start < state->range[i].end) {
-         assert(i && i - 1 < link->ubo_map.num);
          uint32_t *ptr = map_get(descriptors_state, &link->ubo_map, i - 1);
 
          uint32_t size = state->range[i].end - state->range[i].start;
@@ -2282,6 +2284,21 @@ tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
          debug_assert((size % 16) == 0);
          debug_assert((offset % 16) == 0);
 
+         if (i == 0) {
+            /* push constants */
+            tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3 + (size / 4));
+            tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
+                  CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
+                  CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
+                  CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
+                  CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
+            tu_cs_emit(cs, 0);
+            tu_cs_emit(cs, 0);
+            for (unsigned i = 0; i < size / 4; i++)
+               tu_cs_emit(cs, push_constants[i + offset / 4]);
+            continue;
+         }
+
          tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
          tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
                CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
@@ -2329,18 +2346,18 @@ tu6_emit_ubos(struct tu_cs *cs, const struct tu_pipeline *pipeline,
 }
 
 static struct tu_cs_entry
-tu6_emit_consts(struct tu_device *device, struct tu_cs *draw_state,
+tu6_emit_consts(struct tu_cmd_buffer *cmd,
                 const struct tu_pipeline *pipeline,
                 struct tu_descriptor_state *descriptors_state,
                 gl_shader_stage type)
 {
    struct tu_cs cs;
-   tu_cs_begin_sub_stream(device, draw_state, 512, &cs); /* TODO: maximum size? */
+   tu_cs_begin_sub_stream(cmd->device, &cmd->draw_state, 512, &cs); /* TODO: maximum size? */
 
-   tu6_emit_user_consts(&cs, pipeline, descriptors_state, type);
+   tu6_emit_user_consts(&cs, pipeline, descriptors_state, type, cmd->push_constants);
    tu6_emit_ubos(&cs, pipeline, descriptors_state, type);
 
-   return tu_cs_end_sub_stream(draw_state, &cs);
+   return tu_cs_end_sub_stream(&cmd->draw_state, &cs);
 }
 
 static struct tu_cs_entry
@@ -2603,15 +2620,13 @@ tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
          (struct tu_draw_state_group) {
             .id = TU_DRAW_STATE_VS_CONST,
             .enable_mask = 0x7,
-            .ib = tu6_emit_consts(cmd->device, &cmd->draw_state, pipeline,
-                                  descriptors_state, MESA_SHADER_VERTEX)
+            .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_VERTEX)
          };
       draw_state_groups[draw_state_group_count++] =
          (struct tu_draw_state_group) {
             .id = TU_DRAW_STATE_FS_CONST,
             .enable_mask = 0x6,
-            .ib = tu6_emit_consts(cmd->device, &cmd->draw_state, pipeline,
-                                  descriptors_state, MESA_SHADER_FRAGMENT)
+            .ib = tu6_emit_consts(cmd, pipeline, descriptors_state, MESA_SHADER_FRAGMENT)
          };
       draw_state_groups[draw_state_group_count++] =
          (struct tu_draw_state_group) {
index 5d3c1deedfc7d6f5958fb77890b5777e4f5d8877..8db813ad7783986d2370816afb841a25972ac14b 100644 (file)
@@ -922,7 +922,7 @@ struct tu_cmd_buffer
    struct tu_vertex_binding vertex_bindings[MAX_VBS];
    uint32_t queue_family_index;
 
-   uint8_t push_constants[MAX_PUSH_CONSTANTS_SIZE];
+   uint32_t push_constants[MAX_PUSH_CONSTANTS_SIZE / 4];
    VkShaderStageFlags push_constant_stages;
    struct tu_descriptor_set meta_push_descriptors;
 
index 7a05a115269f8e2641d6eba864cdc1a6fd54ff56..8f09fbb03b914a8513dc2b60f9a65b5c37fee44c 100644 (file)
@@ -225,6 +225,26 @@ static bool
 lower_intrinsic(nir_builder *b, nir_intrinsic_instr *instr,
                 struct tu_shader *shader)
 {
+   if (instr->intrinsic == nir_intrinsic_load_push_constant) {
+      /* note: ir3 wants load_ubo, not load_uniform */
+      assert(nir_intrinsic_base(instr) == 0);
+
+      nir_intrinsic_instr *load =
+         nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_ubo);
+      load->num_components = instr->num_components;
+      load->src[0] = nir_src_for_ssa(nir_imm_int(b, 0));
+      load->src[1] = instr->src[0];
+      nir_ssa_dest_init(&load->instr, &load->dest,
+                        load->num_components, instr->dest.ssa.bit_size,
+                        instr->dest.ssa.name);
+      nir_builder_instr_insert(b, &load->instr);
+      nir_ssa_def_rewrite_uses(&instr->dest.ssa, nir_src_for_ssa(&load->dest.ssa));
+
+      nir_instr_remove(&instr->instr);
+
+      return true;
+   }
+
    if (instr->intrinsic != nir_intrinsic_vulkan_resource_index)
       return false;
 
@@ -261,6 +281,7 @@ lower_impl(nir_function_impl *impl, struct tu_shader *shader)
 
    nir_foreach_block(block, impl) {
       nir_foreach_instr_safe(instr, block) {
+         b.cursor = nir_before_instr(instr);
          switch (instr->type) {
          case nir_instr_type_tex:
             progress |= lower_sampler(&b, nir_instr_as_tex(instr), shader);
@@ -402,6 +423,9 @@ tu_shader_create(struct tu_device *dev,
 
    nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
 
+   /* num_uniforms only used by ir3 for size of ubo 0 (push constants) */
+   nir->num_uniforms = MAX_PUSH_CONSTANTS_SIZE / 16;
+
    shader->ir3_shader.compiler = dev->compiler;
    shader->ir3_shader.type = stage;
    shader->ir3_shader.nir = nir;