* that the contents frequently change, tiling will be a loss.
*
* Due to incomplete information on some platforms, we may need to force tiling
- * in some cases */
+ * in some cases.
+ *
+ * On platforms where it is supported, AFBC is even better. */
static bool
panfrost_can_linear(struct panfrost_device *dev, const struct panfrost_resource *pres)
(dev->quirks & (MIDGARD_SFBD | IS_BIFROST)));
}
+static bool
+panfrost_should_afbc(struct panfrost_device *dev, const struct panfrost_resource *pres)
+{
+ /* AFBC resources may be rendered to, textured from, or shared across
+ * processes, but may not be used as e.g buffers */
+ const unsigned valid_binding =
+ PIPE_BIND_DEPTH_STENCIL |
+ PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_BLENDABLE |
+ PIPE_BIND_SAMPLER_VIEW |
+ PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED;
+
+ if (pres->base.bind & ~valid_binding)
+ return false;
+
+ /* AFBC introduced with Mali T760 */
+ if (dev->quirks & MIDGARD_NO_AFBC)
+ return false;
+
+ /* AFBC<-->staging is expensive */
+ if (pres->base.usage == PIPE_USAGE_STREAM)
+ return false;
+
+ /* Only a small selection of formats are AFBC'able */
+ if (!panfrost_format_supports_afbc(pres->internal_format))
+ return false;
+
+ /* AFBC does not support layered (GLES3 style) multisampling. Use
+ * EXT_multisampled_render_to_texture instead */
+ if (pres->base.nr_samples > 1)
+ return false;
+
+ /* TODO: Is AFBC of 3D textures possible? */
+ if ((pres->base.target != PIPE_TEXTURE_2D) && (pres->base.target != PIPE_TEXTURE_RECT))
+ return false;
+
+ /* For one tile, AFBC is a loss compared to u-interleaved */
+ if (pres->base.width0 <= 16 && pres->base.height0 <= 16)
+ return false;
+
+ /* Otherwise, we'd prefer AFBC as it is dramatically more efficient
+ * than linear or usually even u-interleaved */
+ return true;
+}
+
static bool
panfrost_should_tile(struct panfrost_device *dev, const struct panfrost_resource *pres)
{
PIPE_BIND_RENDER_TARGET |
PIPE_BIND_BLENDABLE |
PIPE_BIND_SAMPLER_VIEW |
- PIPE_BIND_DISPLAY_TARGET;
+ PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED;
unsigned bpp = util_format_get_blocksizebits(pres->internal_format);
panfrost_best_modifier(struct panfrost_device *dev,
const struct panfrost_resource *pres)
{
- if (panfrost_should_tile(dev, pres))
+ if (panfrost_should_afbc(dev, pres)) {
+ uint64_t afbc =
+ AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 |
+ AFBC_FORMAT_MOD_SPARSE;
+
+ return DRM_FORMAT_MOD_ARM_AFBC(afbc);
+ } else if (panfrost_should_tile(dev, pres))
return DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED;
else
return DRM_FORMAT_MOD_LINEAR;
/* Has some missing formats for typed loads */
#define MIDGARD_MISSING_LOADS (1 << 9)
+/* Lack support for AFBC */
+#define MIDGARD_NO_AFBC (1 << 10)
+
/* Quirk collections common to particular uarchs */
#define MIDGARD_QUIRKS (MIDGARD_BROKEN_FP16 | HAS_SWIZZLES \
| MIDGARD_NO_TYPED_BLEND_STORES \
| MIDGARD_MISSING_LOADS)
-#define BIFROST_QUIRKS (IS_BIFROST | NO_BLEND_PACKS)
+/* TODO: AFBC on Bifrost */
+#define BIFROST_QUIRKS (IS_BIFROST | NO_BLEND_PACKS | MIDGARD_NO_AFBC)
static inline unsigned
panfrost_get_quirks(unsigned gpu_id)
case 0x620:
return MIDGARD_QUIRKS | MIDGARD_SFBD
| MIDGARD_NO_TYPED_BLEND_LOADS
- | NO_BLEND_PACKS;
+ | NO_BLEND_PACKS | MIDGARD_NO_AFBC;
case 0x720:
- return MIDGARD_QUIRKS | MIDGARD_SFBD | MIDGARD_NO_HIER_TILING;
+ return MIDGARD_QUIRKS | MIDGARD_SFBD | MIDGARD_NO_HIER_TILING
+ | MIDGARD_NO_AFBC;
case 0x820:
case 0x830: