mesa/es: Remove redundant renderbuffer target validation
authorIan Romanick <ian.d.romanick@intel.com>
Tue, 20 Sep 2011 22:13:27 +0000 (15:13 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Tue, 4 Oct 2011 19:25:56 +0000 (12:25 -0700)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/main/APIspec.xml

index cb94a5c91d77436c13ce34b277f1289e424e4fed..33029ea5e05a26ba98277d1e8e2d9c796524596f 100644 (file)
                <param name="target" type="GLenum"/>
                <param name="renderbuffer" type="GLuint"/>
        </proto>
-
-       <desc name="target">
-               <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/>
-               <value name="GL_RENDERBUFFER" category="GLES2.0"/>
-       </desc>
 </template>
 
 <template name="DeleteRenderbuffers">
                <param name="height" type="GLsizei"/>
        </proto>
 
-       <desc name="target">
-               <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/>
-               <value name="GL_RENDERBUFFER" category="GLES2.0"/>
-       </desc>
-
        <desc name="internalFormat">
                <value name="GL_DEPTH_COMPONENT16_OES" category="OES_framebuffer_object"/>
                <value name="GL_RGBA4_OES" category="OES_framebuffer_object"/>
                <param name="renderbuffertarget" type="GLenum"/>
                <param name="renderbuffer" type="GLuint"/>
        </proto>
-
-       <desc name="renderbuffertarget">
-               <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/>
-               <value name="GL_RENDERBUFFER" category="GLES2.0"/>
-       </desc>
 </template>
 
 <template name="FramebufferTexture2D">
                <vector name="params" type="GLtype *" size="dynamic"/>
        </proto>
 
-       <desc name="target">
-               <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/>
-               <value name="GL_RENDERBUFFER" category="GLES2.0"/>
-       </desc>
-
        <desc name="pname" category="OES_framebuffer_object">
                <value name="GL_RENDERBUFFER_WIDTH_OES"/>
                <value name="GL_RENDERBUFFER_HEIGHT_OES"/>
                <param name="target" type="GLenum"/>
                <param name="image" type="GLeglImageOES"/>
        </proto>
-
-       <desc name="target">
-               <value name="GL_RENDERBUFFER_OES" category="OES_framebuffer_object"/>
-               <value name="GL_RENDERBUFFER" category="GLES2.0"/>
-       </desc>
 </template>
 
 <api name="mesa" implementation="true">