Both state->prog->info.inputs_read and state->InputsBound are GLbitfield64
so it seems that the OR of those values should be of the same type.
I'm not sure this fixes any actual issues though.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
int
validate_inputs(struct YYLTYPE *locp, struct asm_parser_state *state)
{
- const GLbitfield inputs = state->prog->info.inputs_read | state->InputsBound;
+ const GLbitfield64 inputs = state->prog->info.inputs_read | state->InputsBound;
GLbitfield ff_inputs = 0;
/* Since Mesa internal attribute indices are different from