v2: Add missing lexer support. Noticed by Tapani.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> [v1]
static bool
shader_integer_mix(const _mesa_glsl_parse_state *state)
{
- return v130(state) && state->EXT_shader_integer_mix_enable;
+ return state->is_version(450, 310) ||
+ v130(state) && state->EXT_shader_integer_mix_enable;
}
static bool
if (state->has_atomic_counters()) {
add_const("gl_MaxVertexAtomicCounters",
state->Const.MaxVertexAtomicCounters);
- add_const("gl_MaxGeometryAtomicCounters",
- state->Const.MaxGeometryAtomicCounters);
add_const("gl_MaxFragmentAtomicCounters",
state->Const.MaxFragmentAtomicCounters);
add_const("gl_MaxCombinedAtomicCounters",
state->Const.MaxCombinedAtomicCounters);
add_const("gl_MaxAtomicCounterBindings",
state->Const.MaxAtomicBufferBindings);
- add_const("gl_MaxTessControlAtomicCounters", 0);
- add_const("gl_MaxTessEvaluationAtomicCounters", 0);
+
+ /* When Mesa adds support for GL_OES_geometry_shader and
+ * GL_OES_tessellation_shader, this will need to change.
+ */
+ if (!state->es_shader) {
+ add_const("gl_MaxGeometryAtomicCounters",
+ state->Const.MaxGeometryAtomicCounters);
+ add_const("gl_MaxTessControlAtomicCounters", 0);
+ add_const("gl_MaxTessEvaluationAtomicCounters", 0);
+ }
+ }
+
+ if (state->is_version(420, 310)) {
+ add_const("gl_MaxVertexAtomicCounterBuffers",
+ state->Const.MaxVertexAtomicCounterBuffers);
+ add_const("gl_MaxFragmentAtomicCounterBuffers",
+ state->Const.MaxFragmentAtomicCounterBuffers);
+ add_const("gl_MaxCombinedAtomicCounterBuffers",
+ state->Const.MaxCombinedAtomicCounterBuffers);
+ add_const("gl_MaxAtomicCounterBufferSize",
+ state->Const.MaxAtomicCounterBufferSize);
+
+ /* When Mesa adds support for GL_OES_geometry_shader and
+ * GL_OES_tessellation_shader, this will need to change.
+ */
+ if (!state->es_shader) {
+ add_const("gl_MaxGeometryAtomicCounterBuffers",
+ state->Const.MaxGeometryAtomicCounterBuffers);
+ add_const("gl_MaxTessControlAtomicCounterBuffers", 0);
+ add_const("gl_MaxTessEvaluationAtomicCounterBuffers", 0);
+ }
}
if (state->is_version(430, 0) || state->ARB_compute_shader_enable) {
readonly KEYWORD_WITH_ALT(420, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, READONLY);
writeonly KEYWORD_WITH_ALT(420, 300, 420, 0, yyextra->ARB_shader_image_load_store_enable, WRITEONLY);
-atomic_uint KEYWORD_WITH_ALT(420, 300, 420, 0, yyextra->ARB_shader_atomic_counters_enable, ATOMIC_UINT);
+atomic_uint KEYWORD_WITH_ALT(420, 300, 420, 310, yyextra->ARB_shader_atomic_counters_enable, ATOMIC_UINT);
struct return STRUCT;
void return VOID_TOK;
this->Const.MaxFragmentAtomicCounters = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicCounters;
this->Const.MaxCombinedAtomicCounters = ctx->Const.MaxCombinedAtomicCounters;
this->Const.MaxAtomicBufferBindings = ctx->Const.MaxAtomicBufferBindings;
+ this->Const.MaxVertexAtomicCounterBuffers =
+ ctx->Const.Program[MESA_SHADER_VERTEX].MaxAtomicBuffers;
+ this->Const.MaxGeometryAtomicCounterBuffers =
+ ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicBuffers;
+ this->Const.MaxFragmentAtomicCounterBuffers =
+ ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicBuffers;
+ this->Const.MaxCombinedAtomicCounterBuffers =
+ ctx->Const.MaxCombinedAtomicBuffers;
+ this->Const.MaxAtomicCounterBufferSize =
+ ctx->Const.MaxAtomicBufferSize;
/* Compute shader constants */
for (unsigned i = 0; i < ARRAY_SIZE(this->Const.MaxComputeWorkGroupCount); i++)
bool has_atomic_counters() const
{
- return ARB_shader_atomic_counters_enable || is_version(420, 0);
+ return ARB_shader_atomic_counters_enable || is_version(420, 310);
}
bool has_explicit_attrib_stream() const
unsigned MaxCombinedAtomicCounters;
unsigned MaxAtomicBufferBindings;
+ /* These are also atomic counter related, but they weren't added to
+ * until atomic counters were added to core in GLSL 4.20 and GLSL ES
+ * 3.10.
+ */
+ unsigned MaxVertexAtomicCounterBuffers;
+ unsigned MaxGeometryAtomicCounterBuffers;
+ unsigned MaxFragmentAtomicCounterBuffers;
+ unsigned MaxCombinedAtomicCounterBuffers;
+ unsigned MaxAtomicCounterBufferSize;
+
/* ARB_compute_shader */
unsigned MaxComputeWorkGroupCount[3];
unsigned MaxComputeWorkGroupSize[3];