#include "radeon_mipmap_tree.h"
-#define LINK_STATES(reg) \
-do \
-{ \
- pStateListWork->puiValue = (unsigned int*)&(r700->reg); \
- pStateListWork->unOffset = mm##reg - ASIC_CONTEXT_BASE_INDEX; \
- pStateListWork->pNext = pStateListWork + 1; \
- pStateListWork++; \
-}while(0)
-
-GLboolean r700InitChipObject(context_t *context)
-{
- ContextState * pStateListWork;
-
- R700_CHIP_CONTEXT *r700 = &context->hw;
-
- /* init state list */
- r700->pStateList = (ContextState*) MALLOC (sizeof(ContextState)*sizeof(R700_CHIP_CONTEXT)/sizeof(unsigned int));
- pStateListWork = r700->pStateList;
-
- // SC
- LINK_STATES(PA_SC_SCREEN_SCISSOR_TL);
- LINK_STATES(PA_SC_SCREEN_SCISSOR_BR);
- LINK_STATES(PA_SC_WINDOW_OFFSET);
- LINK_STATES(PA_SC_WINDOW_SCISSOR_TL);
- LINK_STATES(PA_SC_WINDOW_SCISSOR_BR);
- LINK_STATES(PA_SC_CLIPRECT_RULE);
- LINK_STATES(PA_SC_CLIPRECT_0_TL);
- LINK_STATES(PA_SC_CLIPRECT_0_BR);
- LINK_STATES(PA_SC_CLIPRECT_1_TL);
- LINK_STATES(PA_SC_CLIPRECT_1_BR);
- LINK_STATES(PA_SC_CLIPRECT_2_TL);
- LINK_STATES(PA_SC_CLIPRECT_2_BR);
- LINK_STATES(PA_SC_CLIPRECT_3_TL);
- LINK_STATES(PA_SC_CLIPRECT_3_BR);
- LINK_STATES(PA_SC_EDGERULE);
- LINK_STATES(PA_SC_GENERIC_SCISSOR_TL);
- LINK_STATES(PA_SC_GENERIC_SCISSOR_BR);
- LINK_STATES(PA_SC_LINE_STIPPLE);
- LINK_STATES(PA_SC_MPASS_PS_CNTL);
- LINK_STATES(PA_SC_MODE_CNTL);
- LINK_STATES(PA_SC_LINE_CNTL);
- LINK_STATES(PA_SC_AA_CONFIG);
- LINK_STATES(PA_SC_AA_SAMPLE_LOCS_MCTX);
- LINK_STATES(PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX);
- LINK_STATES(PA_SC_AA_MASK);
-
- // SU
- LINK_STATES(PA_SU_POINT_SIZE);
- LINK_STATES(PA_SU_POINT_MINMAX);
- LINK_STATES(PA_SU_LINE_CNTL);
- LINK_STATES(PA_SU_SC_MODE_CNTL);
- LINK_STATES(PA_SU_VTX_CNTL);
- LINK_STATES(PA_SU_POLY_OFFSET_DB_FMT_CNTL);
- LINK_STATES(PA_SU_POLY_OFFSET_CLAMP);
- LINK_STATES(PA_SU_POLY_OFFSET_FRONT_SCALE);
- LINK_STATES(PA_SU_POLY_OFFSET_FRONT_OFFSET);
- LINK_STATES(PA_SU_POLY_OFFSET_BACK_SCALE);
- LINK_STATES(PA_SU_POLY_OFFSET_BACK_OFFSET);
-
- // CL
- LINK_STATES(PA_CL_CLIP_CNTL);
- LINK_STATES(PA_CL_VTE_CNTL);
- LINK_STATES(PA_CL_VS_OUT_CNTL);
- LINK_STATES(PA_CL_NANINF_CNTL);
- LINK_STATES(PA_CL_GB_VERT_CLIP_ADJ);
- LINK_STATES(PA_CL_GB_VERT_DISC_ADJ);
- LINK_STATES(PA_CL_GB_HORZ_CLIP_ADJ);
- LINK_STATES(PA_CL_GB_HORZ_DISC_ADJ);
-
- // CB
- LINK_STATES(CB_CLEAR_RED_R6XX);
- LINK_STATES(CB_CLEAR_GREEN_R6XX);
- LINK_STATES(CB_CLEAR_BLUE_R6XX);
- LINK_STATES(CB_CLEAR_ALPHA_R6XX);
- LINK_STATES(CB_TARGET_MASK);
- LINK_STATES(CB_SHADER_MASK);
- LINK_STATES(CB_BLEND_RED);
- LINK_STATES(CB_BLEND_GREEN);
- LINK_STATES(CB_BLEND_BLUE);
- LINK_STATES(CB_BLEND_ALPHA);
- LINK_STATES(CB_FOG_RED_R6XX);
- LINK_STATES(CB_FOG_GREEN_R6XX);
- LINK_STATES(CB_FOG_BLUE_R6XX);
- LINK_STATES(CB_SHADER_CONTROL);
- LINK_STATES(CB_COLOR_CONTROL);
- LINK_STATES(CB_CLRCMP_CONTROL);
- LINK_STATES(CB_CLRCMP_SRC);
- LINK_STATES(CB_CLRCMP_DST);
- LINK_STATES(CB_CLRCMP_MSK);
- LINK_STATES(CB_BLEND_CONTROL);
-
- //DB
- LINK_STATES(DB_HTILE_DATA_BASE);
- LINK_STATES(DB_STENCIL_CLEAR);
- LINK_STATES(DB_DEPTH_CLEAR);
- LINK_STATES(DB_STENCILREFMASK);
- LINK_STATES(DB_STENCILREFMASK_BF);
- LINK_STATES(DB_DEPTH_CONTROL);
- LINK_STATES(DB_SHADER_CONTROL);
- LINK_STATES(DB_RENDER_CONTROL);
- LINK_STATES(DB_RENDER_OVERRIDE);
- LINK_STATES(DB_HTILE_SURFACE);
- LINK_STATES(DB_ALPHA_TO_MASK);
-
- // SX
- LINK_STATES(SX_MISC);
- LINK_STATES(SX_ALPHA_TEST_CONTROL);
- LINK_STATES(SX_ALPHA_REF);
-
- // VGT
- LINK_STATES(VGT_MAX_VTX_INDX);
- LINK_STATES(VGT_MIN_VTX_INDX);
- LINK_STATES(VGT_INDX_OFFSET);
- LINK_STATES(VGT_MULTI_PRIM_IB_RESET_INDX);
- LINK_STATES(VGT_OUTPUT_PATH_CNTL);
- LINK_STATES(VGT_HOS_CNTL);
- LINK_STATES(VGT_HOS_MAX_TESS_LEVEL);
- LINK_STATES(VGT_HOS_MIN_TESS_LEVEL);
- LINK_STATES(VGT_HOS_REUSE_DEPTH);
- LINK_STATES(VGT_GROUP_PRIM_TYPE);
- LINK_STATES(VGT_GROUP_FIRST_DECR);
- LINK_STATES(VGT_GROUP_DECR);
- LINK_STATES(VGT_GROUP_VECT_0_CNTL);
- LINK_STATES(VGT_GROUP_VECT_1_CNTL);
- LINK_STATES(VGT_GROUP_VECT_0_FMT_CNTL);
- LINK_STATES(VGT_GROUP_VECT_1_FMT_CNTL);
- LINK_STATES(VGT_GS_MODE);
- LINK_STATES(VGT_PRIMITIVEID_EN);
- LINK_STATES(VGT_MULTI_PRIM_IB_RESET_EN);
- LINK_STATES(VGT_INSTANCE_STEP_RATE_0);
- LINK_STATES(VGT_INSTANCE_STEP_RATE_1);
- LINK_STATES(VGT_STRMOUT_EN);
- LINK_STATES(VGT_REUSE_OFF);
- LINK_STATES(VGT_VTX_CNT_EN);
- LINK_STATES(VGT_STRMOUT_BUFFER_EN);
-
- LINK_STATES(SQ_VTX_SEMANTIC_0);
- LINK_STATES(SQ_VTX_SEMANTIC_1);
- LINK_STATES(SQ_VTX_SEMANTIC_2);
- LINK_STATES(SQ_VTX_SEMANTIC_3);
- LINK_STATES(SQ_VTX_SEMANTIC_4);
- LINK_STATES(SQ_VTX_SEMANTIC_5);
- LINK_STATES(SQ_VTX_SEMANTIC_6);
- LINK_STATES(SQ_VTX_SEMANTIC_7);
- LINK_STATES(SQ_VTX_SEMANTIC_8);
- LINK_STATES(SQ_VTX_SEMANTIC_9);
- LINK_STATES(SQ_VTX_SEMANTIC_10);
- LINK_STATES(SQ_VTX_SEMANTIC_11);
- LINK_STATES(SQ_VTX_SEMANTIC_12);
- LINK_STATES(SQ_VTX_SEMANTIC_13);
- LINK_STATES(SQ_VTX_SEMANTIC_14);
- LINK_STATES(SQ_VTX_SEMANTIC_15);
- LINK_STATES(SQ_VTX_SEMANTIC_16);
- LINK_STATES(SQ_VTX_SEMANTIC_17);
- LINK_STATES(SQ_VTX_SEMANTIC_18);
- LINK_STATES(SQ_VTX_SEMANTIC_19);
- LINK_STATES(SQ_VTX_SEMANTIC_20);
- LINK_STATES(SQ_VTX_SEMANTIC_21);
- LINK_STATES(SQ_VTX_SEMANTIC_22);
- LINK_STATES(SQ_VTX_SEMANTIC_23);
- LINK_STATES(SQ_VTX_SEMANTIC_24);
- LINK_STATES(SQ_VTX_SEMANTIC_25);
- LINK_STATES(SQ_VTX_SEMANTIC_26);
- LINK_STATES(SQ_VTX_SEMANTIC_27);
- LINK_STATES(SQ_VTX_SEMANTIC_28);
- LINK_STATES(SQ_VTX_SEMANTIC_29);
- LINK_STATES(SQ_VTX_SEMANTIC_30);
- LINK_STATES(SQ_VTX_SEMANTIC_31);
-
- // SPI
- LINK_STATES(SPI_VS_OUT_ID_0);
- LINK_STATES(SPI_VS_OUT_ID_1);
- LINK_STATES(SPI_VS_OUT_ID_2);
- LINK_STATES(SPI_VS_OUT_ID_3);
- LINK_STATES(SPI_VS_OUT_ID_4);
- LINK_STATES(SPI_VS_OUT_ID_5);
- LINK_STATES(SPI_VS_OUT_ID_6);
- LINK_STATES(SPI_VS_OUT_ID_7);
- LINK_STATES(SPI_VS_OUT_ID_8);
- LINK_STATES(SPI_VS_OUT_ID_9);
-
- LINK_STATES(SPI_VS_OUT_CONFIG);
- LINK_STATES(SPI_THREAD_GROUPING);
- LINK_STATES(SPI_PS_IN_CONTROL_0);
- LINK_STATES(SPI_PS_IN_CONTROL_1);
- LINK_STATES(SPI_INTERP_CONTROL_0);
- LINK_STATES(SPI_INPUT_Z);
- LINK_STATES(SPI_FOG_CNTL);
- LINK_STATES(SPI_FOG_FUNC_SCALE);
- LINK_STATES(SPI_FOG_FUNC_BIAS);
-
- // SQ
- LINK_STATES(SQ_ESGS_RING_ITEMSIZE);
- LINK_STATES(SQ_GSVS_RING_ITEMSIZE);
- LINK_STATES(SQ_ESTMP_RING_ITEMSIZE);
- LINK_STATES(SQ_GSTMP_RING_ITEMSIZE);
- LINK_STATES(SQ_VSTMP_RING_ITEMSIZE);
- LINK_STATES(SQ_PSTMP_RING_ITEMSIZE);
- LINK_STATES(SQ_FBUF_RING_ITEMSIZE);
- LINK_STATES(SQ_REDUC_RING_ITEMSIZE);
- //LINK_STATES(SQ_GS_VERT_ITEMSIZE);
-
- pStateListWork->puiValue = (unsigned int*)&(r700->SQ_GS_VERT_ITEMSIZE);
- pStateListWork->unOffset = mmSQ_GS_VERT_ITEMSIZE - ASIC_CONTEXT_BASE_INDEX;
- pStateListWork->pNext = NULL; /* END OF STATE LIST */
-
- return GL_TRUE;
-}
-
GLboolean r700SendTextureState(context_t *context)
{
unsigned int i;
return R600_FALLBACK_NONE;
}
-GLboolean r700SendContextStates(context_t *context)
-{
- BATCH_LOCALS(&context->radeon);
-
- R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
-
- ContextState * pState = r700->pStateList;
- ContextState * pInit;
- unsigned int toSend;
- unsigned int ui;
-
- while(NULL != pState)
- {
- toSend = 1;
-
- pInit = pState;
-
- while(NULL != pState->pNext)
- {
- if ((pState->pNext->unOffset - pState->unOffset) > 1)
- {
- break;
- }
- else
- {
- pState = pState->pNext;
- toSend++;
- }
- }
-
- pState = pState->pNext;
-
- BEGIN_BATCH_NO_AUTOSTATE(toSend + 2);
- R600_OUT_BATCH_REGSEQ(((pInit->unOffset + ASIC_CONTEXT_BASE_INDEX)<<2), toSend);
- for(ui=0; ui<toSend; ui++)
- {
- R600_OUT_BATCH(*(pInit->puiValue));
- pInit = pInit->pNext;
- };
- END_BATCH();
- };
-
- /* todo:
- * - split this into a separate function?
- * - only emit the ones we use
- */
- BEGIN_BATCH_NO_AUTOSTATE(2 + R700_MAX_SHADER_EXPORTS);
- R600_OUT_BATCH_REGSEQ(SPI_PS_INPUT_CNTL_0, R700_MAX_SHADER_EXPORTS);
- for(ui = 0; ui < R700_MAX_SHADER_EXPORTS; ui++)
- R600_OUT_BATCH(r700->SPI_PS_INPUT_CNTL[ui].u32All);
- END_BATCH();
-
- if (context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) {
- for (ui = 0; ui < R700_MAX_RENDER_TARGETS; ui++) {
- if (r700->render_target[ui].enabled) {
- BEGIN_BATCH_NO_AUTOSTATE(3);
- R600_OUT_BATCH_REGVAL(CB_BLEND0_CONTROL + (4 * ui),
- r700->render_target[ui].CB_BLEND0_CONTROL.u32All);
- END_BATCH();
- }
- }
- }
-
- COMMIT_BATCH();
-
- return GL_TRUE;
-}
-
GLboolean r700SendDepthTargetState(context_t *context)
{
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
BATCH_LOCALS(&context->radeon);
- BEGIN_BATCH_NO_AUTOSTATE(8);
+ BEGIN_BATCH_NO_AUTOSTATE(34);
R600_OUT_BATCH_REGSEQ(SQ_CONFIG, 6);
R600_OUT_BATCH(r700->sq_config.SQ_CONFIG.u32All);
R600_OUT_BATCH(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All);
R600_OUT_BATCH(r700->sq_config.SQ_THREAD_RESOURCE_MGMT.u32All);
R600_OUT_BATCH(r700->sq_config.SQ_STACK_RESOURCE_MGMT_1.u32All);
R600_OUT_BATCH(r700->sq_config.SQ_STACK_RESOURCE_MGMT_2.u32All);
- END_BATCH();
- BEGIN_BATCH_NO_AUTOSTATE(15);
R600_OUT_BATCH_REGVAL(TA_CNTL_AUX, r700->TA_CNTL_AUX.u32All);
R600_OUT_BATCH_REGVAL(VC_ENHANCE, r700->VC_ENHANCE.u32All);
R600_OUT_BATCH_REGVAL(R7xx_SQ_DYN_GPR_CNTL_PS_FLUSH_REQ, r700->SQ_DYN_GPR_CNTL_PS_FLUSH_REQ.u32All);
R600_OUT_BATCH_REGVAL(DB_DEBUG, r700->DB_DEBUG.u32All);
R600_OUT_BATCH_REGVAL(DB_WATERMARKS, r700->DB_WATERMARKS.u32All);
+
+ R600_OUT_BATCH_REGSEQ(SQ_ESGS_RING_ITEMSIZE, 9);
+ R600_OUT_BATCH(r700->SQ_ESGS_RING_ITEMSIZE.u32All);
+ R600_OUT_BATCH(r700->SQ_GSVS_RING_ITEMSIZE.u32All);
+ R600_OUT_BATCH(r700->SQ_ESTMP_RING_ITEMSIZE.u32All);
+ R600_OUT_BATCH(r700->SQ_GSTMP_RING_ITEMSIZE.u32All);
+ R600_OUT_BATCH(r700->SQ_VSTMP_RING_ITEMSIZE.u32All);
+ R600_OUT_BATCH(r700->SQ_PSTMP_RING_ITEMSIZE.u32All);
+ R600_OUT_BATCH(r700->SQ_FBUF_RING_ITEMSIZE.u32All);
+ R600_OUT_BATCH(r700->SQ_REDUC_RING_ITEMSIZE.u32All);
+ R600_OUT_BATCH(r700->SQ_GS_VERT_ITEMSIZE.u32All);
END_BATCH();
COMMIT_BATCH();
return GL_TRUE;
}
+GLboolean r700SendSPIState(context_t *context)
+{
+ R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+ BATCH_LOCALS(&context->radeon);
+ unsigned int ui;
+
+ BEGIN_BATCH_NO_AUTOSTATE(59 + R700_MAX_SHADER_EXPORTS);
+
+ R600_OUT_BATCH_REGSEQ(SQ_VTX_SEMANTIC_0, 32);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_0.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_1.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_2.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_3.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_4.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_5.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_6.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_7.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_8.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_9.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_10.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_11.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_12.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_13.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_14.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_15.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_16.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_17.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_18.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_19.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_20.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_21.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_22.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_23.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_24.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_25.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_26.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_27.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_28.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_29.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_30.u32All);
+ R600_OUT_BATCH(r700->SQ_VTX_SEMANTIC_31.u32All);
+
+ R600_OUT_BATCH_REGSEQ(SPI_VS_OUT_ID_0, 10);
+ R600_OUT_BATCH(r700->SPI_VS_OUT_ID_0.u32All);
+ R600_OUT_BATCH(r700->SPI_VS_OUT_ID_1.u32All);
+ R600_OUT_BATCH(r700->SPI_VS_OUT_ID_2.u32All);
+ R600_OUT_BATCH(r700->SPI_VS_OUT_ID_3.u32All);
+ R600_OUT_BATCH(r700->SPI_VS_OUT_ID_4.u32All);
+ R600_OUT_BATCH(r700->SPI_VS_OUT_ID_5.u32All);
+ R600_OUT_BATCH(r700->SPI_VS_OUT_ID_6.u32All);
+ R600_OUT_BATCH(r700->SPI_VS_OUT_ID_7.u32All);
+ R600_OUT_BATCH(r700->SPI_VS_OUT_ID_8.u32All);
+ R600_OUT_BATCH(r700->SPI_VS_OUT_ID_9.u32All);
+
+ R600_OUT_BATCH_REGSEQ(SPI_VS_OUT_CONFIG, 9);
+ R600_OUT_BATCH(r700->SPI_VS_OUT_CONFIG.u32All);
+ R600_OUT_BATCH(r700->SPI_THREAD_GROUPING.u32All);
+ R600_OUT_BATCH(r700->SPI_PS_IN_CONTROL_0.u32All);
+ R600_OUT_BATCH(r700->SPI_PS_IN_CONTROL_1.u32All);
+ R600_OUT_BATCH(r700->SPI_INTERP_CONTROL_0.u32All);
+ R600_OUT_BATCH(r700->SPI_INPUT_Z.u32All);
+ R600_OUT_BATCH(r700->SPI_FOG_CNTL.u32All);
+ R600_OUT_BATCH(r700->SPI_FOG_FUNC_SCALE.u32All);
+ R600_OUT_BATCH(r700->SPI_FOG_FUNC_BIAS.u32All);
+
+ R600_OUT_BATCH_REGSEQ(SPI_PS_INPUT_CNTL_0, R700_MAX_SHADER_EXPORTS);
+ for(ui = 0; ui < R700_MAX_SHADER_EXPORTS; ui++)
+ R600_OUT_BATCH(r700->SPI_PS_INPUT_CNTL[ui].u32All);
+
+ END_BATCH();
+ COMMIT_BATCH();
+
+ return GL_TRUE;
+}
+
+GLboolean r700SendVGTState(context_t *context)
+{
+ R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+ BATCH_LOCALS(&context->radeon);
+
+ BEGIN_BATCH_NO_AUTOSTATE(41);
+
+ R600_OUT_BATCH_REGSEQ(VGT_MAX_VTX_INDX, 4);
+ R600_OUT_BATCH(r700->VGT_MAX_VTX_INDX.u32All);
+ R600_OUT_BATCH(r700->VGT_MIN_VTX_INDX.u32All);
+ R600_OUT_BATCH(r700->VGT_INDX_OFFSET.u32All);
+ R600_OUT_BATCH(r700->VGT_MULTI_PRIM_IB_RESET_INDX.u32All);
+
+ R600_OUT_BATCH_REGSEQ(VGT_OUTPUT_PATH_CNTL, 13);
+ R600_OUT_BATCH(r700->VGT_OUTPUT_PATH_CNTL.u32All);
+ R600_OUT_BATCH(r700->VGT_HOS_CNTL.u32All);
+ R600_OUT_BATCH(r700->VGT_HOS_MAX_TESS_LEVEL.u32All);
+ R600_OUT_BATCH(r700->VGT_HOS_MIN_TESS_LEVEL.u32All);
+ R600_OUT_BATCH(r700->VGT_HOS_REUSE_DEPTH.u32All);
+ R600_OUT_BATCH(r700->VGT_GROUP_PRIM_TYPE.u32All);
+ R600_OUT_BATCH(r700->VGT_GROUP_FIRST_DECR.u32All);
+ R600_OUT_BATCH(r700->VGT_GROUP_DECR.u32All);
+ R600_OUT_BATCH(r700->VGT_GROUP_VECT_0_CNTL.u32All);
+ R600_OUT_BATCH(r700->VGT_GROUP_VECT_1_CNTL.u32All);
+ R600_OUT_BATCH(r700->VGT_GROUP_VECT_0_FMT_CNTL.u32All);
+ R600_OUT_BATCH(r700->VGT_GROUP_VECT_1_FMT_CNTL.u32All);
+ R600_OUT_BATCH(r700->VGT_GS_MODE.u32All);
+
+ R600_OUT_BATCH_REGVAL(VGT_PRIMITIVEID_EN, r700->VGT_PRIMITIVEID_EN.u32All);
+ R600_OUT_BATCH_REGVAL(VGT_MULTI_PRIM_IB_RESET_EN, r700->VGT_MULTI_PRIM_IB_RESET_EN.u32All);
+ R600_OUT_BATCH_REGVAL(VGT_INSTANCE_STEP_RATE_0, r700->VGT_INSTANCE_STEP_RATE_0.u32All);
+ R600_OUT_BATCH_REGVAL(VGT_INSTANCE_STEP_RATE_1, r700->VGT_INSTANCE_STEP_RATE_1.u32All);
+
+ R600_OUT_BATCH_REGSEQ(VGT_STRMOUT_EN, 3);
+ R600_OUT_BATCH(r700->VGT_STRMOUT_EN.u32All);
+ R600_OUT_BATCH(r700->VGT_REUSE_OFF.u32All);
+ R600_OUT_BATCH(r700->VGT_VTX_CNT_EN.u32All);
+
+ R600_OUT_BATCH_REGVAL(VGT_STRMOUT_BUFFER_EN, r700->VGT_STRMOUT_BUFFER_EN.u32All);
+
+ END_BATCH();
+ COMMIT_BATCH();
+
+ return GL_TRUE;
+}
+
+GLboolean r700SendSXState(context_t *context)
+{
+ R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+ BATCH_LOCALS(&context->radeon);
+
+ BEGIN_BATCH_NO_AUTOSTATE(9);
+ R600_OUT_BATCH_REGVAL(SX_MISC, r700->SX_MISC.u32All);
+ R600_OUT_BATCH_REGVAL(SX_ALPHA_TEST_CONTROL, r700->SX_ALPHA_TEST_CONTROL.u32All);
+ R600_OUT_BATCH_REGVAL(SX_ALPHA_REF, r700->SX_ALPHA_REF.u32All);
+ END_BATCH();
+ COMMIT_BATCH();
+
+ return GL_TRUE;
+}
+
+GLboolean r700SendDBState(context_t *context)
+{
+ R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+ BATCH_LOCALS(&context->radeon);
+
+ BEGIN_BATCH_NO_AUTOSTATE(27);
+ R600_OUT_BATCH_REGVAL(DB_HTILE_DATA_BASE, r700->DB_HTILE_DATA_BASE.u32All);
+
+ R600_OUT_BATCH_REGSEQ(DB_STENCIL_CLEAR, 2);
+ R600_OUT_BATCH(r700->DB_STENCIL_CLEAR.u32All);
+ R600_OUT_BATCH(r700->DB_DEPTH_CLEAR.u32All);
+
+ R600_OUT_BATCH_REGSEQ(DB_STENCILREFMASK, 2);
+ R600_OUT_BATCH(r700->DB_STENCILREFMASK.u32All);
+ R600_OUT_BATCH(r700->DB_STENCILREFMASK_BF.u32All);
+
+ R600_OUT_BATCH_REGVAL(DB_DEPTH_CONTROL, r700->DB_DEPTH_CONTROL.u32All);
+ R600_OUT_BATCH_REGVAL(DB_SHADER_CONTROL, r700->DB_SHADER_CONTROL.u32All);
+
+ R600_OUT_BATCH_REGSEQ(DB_RENDER_CONTROL, 2);
+ R600_OUT_BATCH(r700->DB_RENDER_CONTROL.u32All);
+ R600_OUT_BATCH(r700->DB_RENDER_OVERRIDE.u32All);
+
+ R600_OUT_BATCH_REGVAL(DB_HTILE_SURFACE, r700->DB_HTILE_SURFACE.u32All);
+ R600_OUT_BATCH_REGVAL(DB_ALPHA_TO_MASK, r700->DB_ALPHA_TO_MASK.u32All);
+
+ END_BATCH();
+ COMMIT_BATCH();
+
+ return GL_TRUE;
+}
+
+GLboolean r700SendCBState(context_t *context)
+{
+ R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+ BATCH_LOCALS(&context->radeon);
+ unsigned int ui;
+
+ if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) {
+ BEGIN_BATCH_NO_AUTOSTATE(14);
+ R600_OUT_BATCH_REGSEQ(CB_CLEAR_RED, 4);
+ R600_OUT_BATCH(r700->CB_CLEAR_RED_R6XX.u32All);
+ R600_OUT_BATCH(r700->CB_CLEAR_GREEN_R6XX.u32All);
+ R600_OUT_BATCH(r700->CB_CLEAR_BLUE_R6XX.u32All);
+ R600_OUT_BATCH(r700->CB_CLEAR_ALPHA_R6XX.u32All);
+ R600_OUT_BATCH_REGSEQ(CB_FOG_RED, 3);
+ R600_OUT_BATCH(r700->CB_FOG_RED_R6XX.u32All);
+ R600_OUT_BATCH(r700->CB_FOG_GREEN_R6XX.u32All);
+ R600_OUT_BATCH(r700->CB_FOG_BLUE_R6XX.u32All);
+ /* R600 does not have per-MRT blend */
+ R600_OUT_BATCH_REGVAL(CB_BLEND_CONTROL, r700->CB_BLEND_CONTROL.u32All);
+ END_BATCH();
+ }
+
+ BEGIN_BATCH_NO_AUTOSTATE(22);
+ R600_OUT_BATCH_REGSEQ(CB_TARGET_MASK, 2);
+ R600_OUT_BATCH(r700->CB_TARGET_MASK.u32All);
+ R600_OUT_BATCH(r700->CB_SHADER_MASK.u32All);
+
+ R600_OUT_BATCH_REGSEQ(CB_BLEND_RED, 4);
+ R600_OUT_BATCH(r700->CB_BLEND_RED.u32All);
+ R600_OUT_BATCH(r700->CB_BLEND_GREEN.u32All);
+ R600_OUT_BATCH(r700->CB_BLEND_BLUE.u32All);
+ R600_OUT_BATCH(r700->CB_BLEND_ALPHA.u32All);
+
+ R600_OUT_BATCH_REGVAL(R7xx_CB_SHADER_CONTROL, r700->CB_SHADER_CONTROL.u32All);
+ R600_OUT_BATCH_REGVAL(CB_COLOR_CONTROL, r700->CB_COLOR_CONTROL.u32All);
+
+ R600_OUT_BATCH_REGSEQ(CB_CLRCMP_CONTROL, 4);
+ R600_OUT_BATCH(r700->CB_CLRCMP_CONTROL.u32All);
+ R600_OUT_BATCH(r700->CB_CLRCMP_SRC.u32All);
+ R600_OUT_BATCH(r700->CB_CLRCMP_DST.u32All);
+ R600_OUT_BATCH(r700->CB_CLRCMP_MSK.u32All);
+ END_BATCH();
+
+ if (context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) {
+ for (ui = 0; ui < R700_MAX_RENDER_TARGETS; ui++) {
+ if (r700->render_target[ui].enabled) {
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ R600_OUT_BATCH_REGVAL(CB_BLEND0_CONTROL + (4 * ui),
+ r700->render_target[ui].CB_BLEND0_CONTROL.u32All);
+ END_BATCH();
+ }
+ }
+ }
+
+ COMMIT_BATCH();
+
+ return GL_TRUE;
+}
+
+GLboolean r700SendSUState(context_t *context)
+{
+ R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+ BATCH_LOCALS(&context->radeon);
+
+ BEGIN_BATCH_NO_AUTOSTATE(19);
+ R600_OUT_BATCH_REGVAL(PA_SU_SC_MODE_CNTL, r700->PA_SU_SC_MODE_CNTL.u32All);
+
+ R600_OUT_BATCH_REGSEQ(PA_SU_POINT_SIZE, 4);
+ R600_OUT_BATCH(r700->PA_SU_POINT_SIZE.u32All);
+ R600_OUT_BATCH(r700->PA_SU_POINT_MINMAX.u32All);
+ R600_OUT_BATCH(r700->PA_SU_LINE_CNTL.u32All);
+ R600_OUT_BATCH(r700->PA_SU_VTX_CNTL.u32All);
+
+ R600_OUT_BATCH_REGSEQ(PA_SU_POLY_OFFSET_DB_FMT_CNTL, 2);
+ R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_DB_FMT_CNTL.u32All);
+ R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_CLAMP.u32All);
+
+ R600_OUT_BATCH_REGSEQ(PA_SU_POLY_OFFSET_FRONT_SCALE, 4);
+ R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_FRONT_SCALE.u32All);
+ R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.u32All);
+ R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_BACK_SCALE.u32All);
+ R600_OUT_BATCH(r700->PA_SU_POLY_OFFSET_BACK_OFFSET.u32All);
+
+ END_BATCH();
+ COMMIT_BATCH();
+
+ return GL_TRUE;
+}
+
+GLboolean r700SendCLState(context_t *context)
+{
+ R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+ BATCH_LOCALS(&context->radeon);
+
+ BEGIN_BATCH_NO_AUTOSTATE(18);
+ R600_OUT_BATCH_REGVAL(PA_CL_CLIP_CNTL, r700->PA_CL_CLIP_CNTL.u32All);
+ R600_OUT_BATCH_REGVAL(PA_CL_VTE_CNTL, r700->PA_CL_VTE_CNTL.u32All);
+ R600_OUT_BATCH_REGVAL(PA_CL_VS_OUT_CNTL, r700->PA_CL_VS_OUT_CNTL.u32All);
+ R600_OUT_BATCH_REGVAL(PA_CL_NANINF_CNTL, r700->PA_CL_NANINF_CNTL.u32All);
+
+ R600_OUT_BATCH_REGSEQ(PA_CL_GB_VERT_CLIP_ADJ, 4);
+ R600_OUT_BATCH(r700->PA_CL_GB_VERT_CLIP_ADJ.u32All);
+ R600_OUT_BATCH(r700->PA_CL_GB_VERT_DISC_ADJ.u32All);
+ R600_OUT_BATCH(r700->PA_CL_GB_HORZ_CLIP_ADJ.u32All);
+ R600_OUT_BATCH(r700->PA_CL_GB_HORZ_DISC_ADJ.u32All);
+
+ END_BATCH();
+ COMMIT_BATCH();
+
+ return GL_TRUE;
+}
+
+// XXX need to split this up
+GLboolean r700SendSCState(context_t *context)
+{
+ R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+ BATCH_LOCALS(&context->radeon);
+
+ BEGIN_BATCH_NO_AUTOSTATE(47);
+ R600_OUT_BATCH_REGSEQ(PA_SC_SCREEN_SCISSOR_TL, 2);
+ R600_OUT_BATCH(r700->PA_SC_SCREEN_SCISSOR_TL.u32All);
+ R600_OUT_BATCH(r700->PA_SC_SCREEN_SCISSOR_BR.u32All);
+
+ R600_OUT_BATCH_REGSEQ(PA_SC_WINDOW_OFFSET, 13);
+ R600_OUT_BATCH(r700->PA_SC_WINDOW_OFFSET.u32All);
+ R600_OUT_BATCH(r700->PA_SC_WINDOW_SCISSOR_TL.u32All);
+ R600_OUT_BATCH(r700->PA_SC_WINDOW_SCISSOR_BR.u32All);
+ R600_OUT_BATCH(r700->PA_SC_CLIPRECT_RULE.u32All);
+ R600_OUT_BATCH(r700->PA_SC_CLIPRECT_0_TL.u32All);
+ R600_OUT_BATCH(r700->PA_SC_CLIPRECT_0_BR.u32All);
+ R600_OUT_BATCH(r700->PA_SC_CLIPRECT_1_TL.u32All);
+ R600_OUT_BATCH(r700->PA_SC_CLIPRECT_1_BR.u32All);
+ R600_OUT_BATCH(r700->PA_SC_CLIPRECT_2_TL.u32All);
+ R600_OUT_BATCH(r700->PA_SC_CLIPRECT_2_BR.u32All);
+ R600_OUT_BATCH(r700->PA_SC_CLIPRECT_3_TL.u32All);
+ R600_OUT_BATCH(r700->PA_SC_CLIPRECT_3_BR.u32All);
+ R600_OUT_BATCH(r700->PA_SC_EDGERULE.u32All);
+
+ R600_OUT_BATCH_REGSEQ(PA_SC_GENERIC_SCISSOR_TL, 2);
+ R600_OUT_BATCH(r700->PA_SC_GENERIC_SCISSOR_TL.u32All);
+ R600_OUT_BATCH(r700->PA_SC_GENERIC_SCISSOR_BR.u32All);
+
+ R600_OUT_BATCH_REGVAL(PA_SC_LINE_STIPPLE, r700->PA_SC_LINE_STIPPLE.u32All);
+ R600_OUT_BATCH_REGVAL(PA_SC_MPASS_PS_CNTL, r700->PA_SC_MPASS_PS_CNTL.u32All);
+ R600_OUT_BATCH_REGVAL(PA_SC_MODE_CNTL, r700->PA_SC_MODE_CNTL.u32All);
+ R600_OUT_BATCH_REGVAL(PA_SC_LINE_CNTL, r700->PA_SC_LINE_CNTL.u32All);
+ R600_OUT_BATCH_REGVAL(PA_SC_AA_CONFIG, r700->PA_SC_AA_CONFIG.u32All);
+ R600_OUT_BATCH_REGVAL(PA_SC_AA_SAMPLE_LOCS_MCTX, r700->PA_SC_AA_SAMPLE_LOCS_MCTX.u32All);
+ R600_OUT_BATCH_REGVAL(PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX, r700->PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX.u32All);
+ R600_OUT_BATCH_REGVAL(PA_SC_AA_MASK, r700->PA_SC_AA_MASK.u32All);
+
+ END_BATCH();
+ COMMIT_BATCH();
+
+ return GL_TRUE;
+}
union UINT_FLOAT CB_COLOR0_MASK; /* 0xA040 */
union UINT_FLOAT CB_BLEND0_CONTROL; /* 0xA1E0 */
GLboolean enabled;
+ GLboolean dirty;
} RENDER_TARGET_STATE_STRUCT;
typedef struct _VIEWPORT_STATE_STRUCT
union UINT_FLOAT PA_CL_VPORT_ZSCALE; /* 0xA113 */
union UINT_FLOAT PA_CL_VPORT_ZOFFSET; /* 0xA114 */
GLboolean enabled;
+ GLboolean dirty;
} VIEWPORT_STATE_STRUCT;
typedef struct _UCP_STATE_STRUCT
union UINT_FLOAT PA_CL_UCP_0_Z;
union UINT_FLOAT PA_CL_UCP_0_W;
GLboolean enabled;
+ GLboolean dirty;
} UCP_STATE_STRUCT;
typedef struct _PS_STATE_STRUCT
union UINT_FLOAT SQ_PGM_RESOURCES_PS ; /* 0xA214 */
union UINT_FLOAT SQ_PGM_EXPORTS_PS ; /* 0xA215 */
union UINT_FLOAT SQ_PGM_CF_OFFSET_PS ; /* 0xA233 */
+ GLboolean dirty;
} PS_STATE_STRUCT;
typedef struct _VS_STATE_STRUCT
union UINT_FLOAT SQ_PGM_START_VS ; /* 0xA216 */
union UINT_FLOAT SQ_PGM_RESOURCES_VS ; /* 0xA21A */
union UINT_FLOAT SQ_PGM_CF_OFFSET_VS ; /* 0xA234 */
+ GLboolean dirty;
} VS_STATE_STRUCT;
typedef struct _GS_STATE_STRUCT
union UINT_FLOAT SQ_PGM_START_GS ; /* 0xA21B */
union UINT_FLOAT SQ_PGM_RESOURCES_GS ; /* 0xA21F */
union UINT_FLOAT SQ_PGM_CF_OFFSET_GS ; /* 0xA235 */
+ GLboolean dirty;
} GS_STATE_STRUCT;
typedef struct _ES_STATE_STRUCT
union UINT_FLOAT SQ_PGM_START_ES ; /* 0xA220 */
union UINT_FLOAT SQ_PGM_RESOURCES_ES ; /* 0xA224 */
union UINT_FLOAT SQ_PGM_CF_OFFSET_ES ; /* 0xA236 */
+ GLboolean dirty;
} ES_STATE_STRUCT;
typedef struct _FS_STATE_STRUCT
union UINT_FLOAT SQ_PGM_START_FS ; /* 0xA225 */
union UINT_FLOAT SQ_PGM_RESOURCES_FS ; /* 0xA229 */
union UINT_FLOAT SQ_PGM_CF_OFFSET_FS ; /* 0xA237 */
+ GLboolean dirty;
} FS_STATE_STRUCT;
typedef struct _SQ_CONFIG_STRUCT
union UINT_FLOAT SQ_STACK_RESOURCE_MGMT_2 ; /* 0x2305 */
} SQ_CONFIG_STRUCT;
-typedef struct ContextState
-{
- unsigned int * puiValue;
- unsigned int unOffset;
- struct ContextState * pNext;
-} ContextState;
-
typedef struct _R700_CHIP_CONTEXT
{
- // misc
- union UINT_FLOAT TA_CNTL_AUX ; /* 0x2542 */
- union UINT_FLOAT VC_ENHANCE ; /* 0x25C5 */
- union UINT_FLOAT SQ_DYN_GPR_CNTL_PS_FLUSH_REQ; /* 0x2363 */
- union UINT_FLOAT DB_DEBUG ; /* 0x260C */
- union UINT_FLOAT DB_WATERMARKS ; /* 0x260E */
-
// DB
union UINT_FLOAT DB_DEPTH_SIZE ; /* 0xA000 */
union UINT_FLOAT DB_DEPTH_VIEW ; /* 0xA001 */
union UINT_FLOAT DB_ALPHA_TO_MASK ; /* 0xA351 */
union UINT_FLOAT DB_DEPTH_CONTROL ; /* 0xA200 */
union UINT_FLOAT DB_SHADER_CONTROL ; /* 0xA203 */
+ GLboolean db_dirty;
// SC
union UINT_FLOAT PA_SC_SCREEN_SCISSOR_TL ; /* 0xA00C */
union UINT_FLOAT PA_SC_EDGERULE ; /* 0xA08C */
union UINT_FLOAT PA_SC_GENERIC_SCISSOR_TL ; /* 0xA090 */
union UINT_FLOAT PA_SC_GENERIC_SCISSOR_BR ; /* 0xA091 */
+ GLboolean scissor_dirty;
+
union UINT_FLOAT PA_SC_LINE_STIPPLE ; /* 0xA283 */
union UINT_FLOAT PA_SC_LINE_CNTL ; /* 0xA300 */
union UINT_FLOAT PA_SC_AA_CONFIG ; /* 0xA301 */
union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_MCTX ; /* 0xA307 */
union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX; /* 0xA308 */
union UINT_FLOAT PA_SC_AA_MASK ; /* 0xA312 */
+ GLboolean sc_dirty;
// CL
union UINT_FLOAT PA_CL_CLIP_CNTL ; /* 0xA204 */
union UINT_FLOAT PA_CL_GB_VERT_DISC_ADJ ; /* 0xA304 */
union UINT_FLOAT PA_CL_GB_HORZ_CLIP_ADJ ; /* 0xA305 */
union UINT_FLOAT PA_CL_GB_HORZ_DISC_ADJ ; /* 0xA306 */
+ GLboolean cl_dirty;
// SU
union UINT_FLOAT PA_SU_SC_MODE_CNTL ; /* 0xA205 */
union UINT_FLOAT PA_SU_POLY_OFFSET_FRONT_OFFSET; /* 0xA381 */
union UINT_FLOAT PA_SU_POLY_OFFSET_BACK_SCALE; /* 0xA382 */
union UINT_FLOAT PA_SU_POLY_OFFSET_BACK_OFFSET; /* 0xA383 */
+ GLboolean su_dirty;
VIEWPORT_STATE_STRUCT viewport[R700_MAX_VIEWPORTS];
UCP_STATE_STRUCT ucp[R700_MAX_UCP];
union UINT_FLOAT CB_CLRCMP_DST ; /* 0xA30E */
union UINT_FLOAT CB_CLRCMP_MSK ; /* 0xA30F */
union UINT_FLOAT CB_BLEND_CONTROL ; /* 0xABD0 */
+ GLboolean cb_dirty;
RENDER_TARGET_STATE_STRUCT render_target[R700_MAX_RENDER_TARGETS];
// SX
union UINT_FLOAT SX_MISC ; /* 0xA0D4 */
union UINT_FLOAT SX_ALPHA_TEST_CONTROL ; /* 0xA104 */
union UINT_FLOAT SX_ALPHA_REF ; /* 0xA10E */
+ GLboolean sx_dirty;
// VGT
union UINT_FLOAT VGT_MAX_VTX_INDX ; /* 0xA100 */
union UINT_FLOAT VGT_REUSE_OFF ; /* 0xA2AD */
union UINT_FLOAT VGT_VTX_CNT_EN ; /* 0xA2AE */
union UINT_FLOAT VGT_STRMOUT_BUFFER_EN ; /* 0xA2C8 */
+ GLboolean vgt_dirty;
// SPI
union UINT_FLOAT SPI_VS_OUT_ID_0 ; /* 0xA185 */
union UINT_FLOAT SQ_VTX_SEMANTIC_29 ; /* 0xA0FD */
union UINT_FLOAT SQ_VTX_SEMANTIC_30 ; /* 0xA0FE */
union UINT_FLOAT SQ_VTX_SEMANTIC_31 ; /* 0xA0FF */
-
- union UINT_FLOAT SPI_PS_INPUT_CNTL[R700_MAX_SHADER_EXPORTS];
+ union UINT_FLOAT SPI_PS_INPUT_CNTL[R700_MAX_SHADER_EXPORTS];
+ GLboolean spi_dirty;
// shaders
PS_STATE_STRUCT ps;
// SQ CONFIG
SQ_CONFIG_STRUCT sq_config;
-
+ // misc
+ union UINT_FLOAT TA_CNTL_AUX ; /* 0x2542 */
+ union UINT_FLOAT VC_ENHANCE ; /* 0x25C5 */
+ union UINT_FLOAT SQ_DYN_GPR_CNTL_PS_FLUSH_REQ; /* 0x2363 */
+ union UINT_FLOAT DB_DEBUG ; /* 0x260C */
+ union UINT_FLOAT DB_WATERMARKS ; /* 0x260E */
// SQ
union UINT_FLOAT SQ_ESGS_RING_ITEMSIZE ; /* 0xA22A */
union UINT_FLOAT SQ_GSVS_RING_ITEMSIZE ; /* 0xA22B */
union UINT_FLOAT SQ_FBUF_RING_ITEMSIZE ; /* 0xA230 */
union UINT_FLOAT SQ_REDUC_RING_ITEMSIZE ; /* 0xA231 */
union UINT_FLOAT SQ_GS_VERT_ITEMSIZE ; /* 0xA232 */
-
- ContextState* pStateList;
+ GLboolean sq_dirty;
radeonTexObj* textures[R700_TEXTURE_NUMBERUNITS];