+++ /dev/null
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <keithw@vmware.com>
- */
-
-
-#include "brw_context.h"
-#include "brw_state.h"
-#include "brw_defines.h"
-#include "brw_util.h"
-#include "main/glformats.h"
-#include "main/macros.h"
-#include "main/stencil.h"
-#include "intel_batchbuffer.h"
-
-static void upload_blend_constant_color(struct brw_context *brw)
-{
- struct gl_context *ctx = &brw->ctx;
-
- BEGIN_BATCH(5);
- OUT_BATCH(_3DSTATE_BLEND_CONSTANT_COLOR << 16 | (5-2));
- OUT_BATCH_F(ctx->Color.BlendColorUnclamped[0]);
- OUT_BATCH_F(ctx->Color.BlendColorUnclamped[1]);
- OUT_BATCH_F(ctx->Color.BlendColorUnclamped[2]);
- OUT_BATCH_F(ctx->Color.BlendColorUnclamped[3]);
- ADVANCE_BATCH();
-}
-
-const struct brw_tracked_state brw_blend_constant_color = {
- .dirty = {
- .mesa = _NEW_COLOR,
- .brw = BRW_NEW_CONTEXT |
- BRW_NEW_BLORP,
- },
- .emit = upload_blend_constant_color
-};
/* ---------------------------------------------------------------------- */
+#if GEN_GEN <= 5
+
+static void genX(upload_blend_constant_color)(struct brw_context *brw)
+{
+ struct gl_context *ctx = &brw->ctx;
+
+ brw_batch_emit(brw, GENX(3DSTATE_CONSTANT_COLOR), blend_cc) {
+ blend_cc.BlendConstantColorRed = ctx->Color.BlendColorUnclamped[0];
+ blend_cc.BlendConstantColorGreen = ctx->Color.BlendColorUnclamped[1];
+ blend_cc.BlendConstantColorBlue = ctx->Color.BlendColorUnclamped[2];
+ blend_cc.BlendConstantColorAlpha = ctx->Color.BlendColorUnclamped[3];
+ }
+}
+
+static const struct brw_tracked_state genX(blend_constant_color) = {
+ .dirty = {
+ .mesa = _NEW_COLOR,
+ .brw = BRW_NEW_CONTEXT |
+ BRW_NEW_BLORP,
+ },
+ .emit = genX(upload_blend_constant_color)
+};
+#endif
+
+/* ---------------------------------------------------------------------- */
+
void
genX(init_atoms)(struct brw_context *brw)
{
&brw_invariant_state,
&brw_binding_table_pointers,
- &brw_blend_constant_color,
+ &genX(blend_constant_color),
&brw_depthbuffer,