Although rarely hit in normal apps, they are too noisy with test suites.
struct fenced_buffer_list *fenced_list = fenced_buf->list;
struct pipe_winsys *winsys = fenced_list->winsys;
+#if 0
debug_warning("waiting for GPU");
+#endif
assert(fenced_buf->fence);
if(fenced_buf->fence) {
_fenced_buffer_finish(fenced_buf);
}
+#if 0
/* Check for CPU write access (read is OK) */
if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
/* this is legal -- just for debugging */
debug_warning("concurrent CPU writes");
}
+#endif
map = pb_map(fenced_buf->buffer, flags);
if(map) {