We can now stop special casing glGetString() and drop specials_es*.c.
<function name="GetMaterialfv" template="GetMaterial" gltype="GLfloat"/>
<function name="GetMaterialxv" template="GetMaterial" gltype="GLfixed"/>
- <function name="GetString" external="true" template="GetString"/>
+ <function name="GetString" template="GetString"/>
<function name="GetTexEnvfv" template="GetTexEnv" gltype="GLfloat"/>
<function name="GetTexEnviv" template="GetTexEnv" gltype="GLint"/>
<function name="GetFloatv" template="GetState" gltype="GLfloat"/>
<function name="GetIntegerv" template="GetState" gltype="GLint"/>
- <function name="GetString" external="true" template="GetString"/>
+ <function name="GetString" template="GetString"/>
<function name="GetTexParameterfv" template="GetTexParameter" gltype="GLfloat"/>
<function name="GetTexParameteriv" template="GetTexParameter" gltype="GLint"/>
+++ /dev/null
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- **************************************************************************/
-
-
-#include "main/mtypes.h"
-#include "main/context.h"
-#include "main/imports.h"
-#include "main/get.h"
-
-
-extern const GLubyte * GLAPIENTRY _es_GetString(GLenum name);
-
-
-static size_t
-append_extension(char **str, const char *ext)
-{
- char *s = *str;
- size_t len = strlen(ext);
-
- if (s) {
- memcpy(s, ext, len);
- s[len++] = ' ';
- s[len] = '\0';
-
- *str += len;
- }
- else {
- len++;
- }
-
- return len;
-}
-
-
-static size_t
-make_extension_string(const GLcontext *ctx, char *str)
-{
- size_t len = 0;
-
- /* Core additions */
- len += append_extension(&str, "GL_OES_byte_coordinates");
- len += append_extension(&str, "GL_OES_fixed_point");
- len += append_extension(&str, "GL_OES_single_precision");
- len += append_extension(&str, "GL_OES_matrix_get");
-
- /* 1.1 required extensions */
- len += append_extension(&str, "GL_OES_read_format");
- len += append_extension(&str, "GL_OES_compressed_paletted_texture");
- len += append_extension(&str, "GL_OES_point_size_array");
- len += append_extension(&str, "GL_OES_point_sprite");
-
- /* 1.1 deprecated extensions */
- len += append_extension(&str, "GL_OES_query_matrix");
-
-#if FEATURE_OES_draw_texture
- if (ctx->Extensions.OES_draw_texture)
- len += append_extension(&str, "GL_OES_draw_texture");
-#endif
-
- if (ctx->Extensions.EXT_blend_equation_separate)
- len += append_extension(&str, "GL_OES_blend_equation_separate");
- if (ctx->Extensions.EXT_blend_func_separate)
- len += append_extension(&str, "GL_OES_blend_func_separate");
- if (ctx->Extensions.EXT_blend_subtract)
- len += append_extension(&str, "GL_OES_blend_subtract");
-
- if (ctx->Extensions.EXT_stencil_wrap)
- len += append_extension(&str, "GL_OES_stencil_wrap");
-
- if (ctx->Extensions.ARB_texture_cube_map)
- len += append_extension(&str, "GL_OES_texture_cube_map");
- if (ctx->Extensions.ARB_texture_env_crossbar)
- len += append_extension(&str, "GL_OES_texture_env_crossbar");
- if (ctx->Extensions.ARB_texture_mirrored_repeat)
- len += append_extension(&str, "GL_OES_texture_mirrored_repeat");
-
- if (ctx->Extensions.ARB_framebuffer_object) {
- len += append_extension(&str, "GL_OES_framebuffer_object");
- len += append_extension(&str, "GL_OES_depth24");
- len += append_extension(&str, "GL_OES_depth32");
- len += append_extension(&str, "GL_OES_fbo_render_mipmap");
- len += append_extension(&str, "GL_OES_rgb8_rgba8");
- len += append_extension(&str, "GL_OES_stencil1");
- len += append_extension(&str, "GL_OES_stencil4");
- len += append_extension(&str, "GL_OES_stencil8");
- }
-
- if (ctx->Extensions.EXT_vertex_array)
- len += append_extension(&str, "GL_OES_element_index_uint");
- if (ctx->Extensions.ARB_vertex_buffer_object)
- len += append_extension(&str, "GL_OES_mapbuffer");
- if (ctx->Extensions.EXT_texture_filter_anisotropic)
- len += append_extension(&str, "GL_EXT_texture_filter_anisotropic");
-
- /* some applications check this for NPOT support */
- if (ctx->Extensions.ARB_texture_non_power_of_two)
- len += append_extension(&str, "GL_ARB_texture_non_power_of_two");
-
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- len += append_extension(&str, "GL_EXT_texture_compression_dxt1");
- if (ctx->Extensions.EXT_texture_lod_bias)
- len += append_extension(&str, "GL_EXT_texture_lod_bias");
- if (ctx->Extensions.EXT_blend_minmax)
- len += append_extension(&str, "GL_EXT_blend_minmax");
- if (ctx->Extensions.EXT_multi_draw_arrays)
- len += append_extension(&str, "GL_EXT_multi_draw_arrays");
-
-#if FEATURE_OES_EGL_image
- if (ctx->Extensions.OES_EGL_image)
- len += append_extension(&str, "GL_OES_EGL_image");
-#endif
-
- return len;
-}
-
-
-static const GLubyte *
-compute_es_extensions(void)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (!ctx->Extensions.String) {
- char *s;
- unsigned int len;
-
- len = make_extension_string(ctx, NULL);
- s = (char *) malloc(len + 1);
- if (!s)
- return NULL;
- make_extension_string(ctx, s);
- ctx->Extensions.String = (const GLubyte *) s;
- }
-
- return ctx->Extensions.String;
-}
-
-
-const GLubyte * GLAPIENTRY
-_es_GetString(GLenum name)
-{
- switch (name) {
- case GL_EXTENSIONS:
- return compute_es_extensions();
- default:
- return _mesa_GetString(name);
- }
-}
+++ /dev/null
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- **************************************************************************/
-
-
-#include "main/mtypes.h"
-#include "main/context.h"
-#include "main/imports.h"
-#include "main/get.h"
-
-
-const GLubyte * GLAPIENTRY _es_GetString(GLenum name);
-
-
-static size_t
-append_extension(char **str, const char *ext)
-{
- char *s = *str;
- size_t len = strlen(ext);
-
- if (s) {
- memcpy(s, ext, len);
- s[len++] = ' ';
- s[len] = '\0';
-
- *str += len;
- }
- else {
- len++;
- }
-
- return len;
-}
-
-
-static size_t
-make_extension_string(const GLcontext *ctx, char *str)
-{
- size_t len = 0;
-
- len += append_extension(&str, "GL_OES_compressed_paletted_texture");
-
- if (ctx->Extensions.ARB_framebuffer_object) {
- len += append_extension(&str, "GL_OES_depth24");
- len += append_extension(&str, "GL_OES_depth32");
- len += append_extension(&str, "GL_OES_fbo_render_mipmap");
- len += append_extension(&str, "GL_OES_rgb8_rgba8");
- len += append_extension(&str, "GL_OES_stencil1");
- len += append_extension(&str, "GL_OES_stencil4");
- }
-
- if (ctx->Extensions.EXT_vertex_array)
- len += append_extension(&str, "GL_OES_element_index_uint");
- if (ctx->Extensions.ARB_vertex_buffer_object)
- len += append_extension(&str, "GL_OES_mapbuffer");
-
- if (ctx->Extensions.EXT_texture3D)
- len += append_extension(&str, "GL_OES_texture_3D");
- if (ctx->Extensions.ARB_texture_non_power_of_two)
- len += append_extension(&str, "GL_OES_texture_npot");
- if (ctx->Extensions.EXT_texture_filter_anisotropic)
- len += append_extension(&str, "GL_EXT_texture_filter_anisotropic");
-
- len += append_extension(&str, "GL_EXT_texture_type_2_10_10_10_REV");
- if (ctx->Extensions.ARB_depth_texture)
- len += append_extension(&str, "GL_OES_depth_texture");
- if (ctx->Extensions.EXT_packed_depth_stencil)
- len += append_extension(&str, "GL_OES_packed_depth_stencil");
- if (ctx->Extensions.ARB_fragment_shader)
- len += append_extension(&str, "GL_OES_standard_derivatives");
-
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- len += append_extension(&str, "GL_EXT_texture_compression_dxt1");
- if (ctx->Extensions.EXT_blend_minmax)
- len += append_extension(&str, "GL_EXT_blend_minmax");
- if (ctx->Extensions.EXT_multi_draw_arrays)
- len += append_extension(&str, "GL_EXT_multi_draw_arrays");
-
-#if FEATURE_OES_EGL_image
- if (ctx->Extensions.OES_EGL_image)
- len += append_extension(&str, "GL_OES_EGL_image");
-#endif
-
- return len;
-}
-
-
-static const GLubyte *
-compute_es_extensions(void)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (!ctx->Extensions.String) {
- char *s;
- unsigned int len;
-
- len = make_extension_string(ctx, NULL);
- s = (char *) malloc(len + 1);
- if (!s)
- return NULL;
- make_extension_string(ctx, s);
- ctx->Extensions.String = (const GLubyte *) s;
- }
-
- return ctx->Extensions.String;
-}
-
-const GLubyte * GLAPIENTRY
-_es_GetString(GLenum name)
-{
- switch (name) {
- case GL_EXTENSIONS:
- return compute_es_extensions();
- default:
- return _mesa_GetString(name);
- }
-}
LOCAL_ES1_SOURCES := \
main/api_exec_es1.c \
main/get_es1.c \
- main/specials_es1.c \
main/drawtex.c \
main/es_cpaltex.c \
main/es_enable.c \
LOCAL_ES2_SOURCES := \
main/api_exec_es2.c \
main/get_es2.c \
- main/specials_es2.c \
main/es_cpaltex.c \
main/es_fbo.c \
main/stubs.c \
}
static size_t
-append_extension(char **str, const char *ext)
+append_extension(GLubyte **str, const char *ext)
{
- char *s = *str;
+ GLubyte *s = *str;
size_t len = strlen(ext);
if (s) {
static size_t
-make_extension_string_es2(const GLcontext *ctx, char *str)
+make_extension_string_es1(const GLcontext *ctx, GLubyte *str)
+{
+ size_t len = 0;
+
+ /* Core additions */
+ len += append_extension(&str, "GL_OES_byte_coordinates");
+ len += append_extension(&str, "GL_OES_fixed_point");
+ len += append_extension(&str, "GL_OES_single_precision");
+ len += append_extension(&str, "GL_OES_matrix_get");
+
+ /* 1.1 required extensions */
+ len += append_extension(&str, "GL_OES_read_format");
+ len += append_extension(&str, "GL_OES_compressed_paletted_texture");
+ len += append_extension(&str, "GL_OES_point_size_array");
+ len += append_extension(&str, "GL_OES_point_sprite");
+
+ /* 1.1 deprecated extensions */
+ len += append_extension(&str, "GL_OES_query_matrix");
+
+#if FEATURE_OES_draw_texture
+ if (ctx->Extensions.OES_draw_texture)
+ len += append_extension(&str, "GL_OES_draw_texture");
+#endif
+
+ if (ctx->Extensions.EXT_blend_equation_separate)
+ len += append_extension(&str, "GL_OES_blend_equation_separate");
+ if (ctx->Extensions.EXT_blend_func_separate)
+ len += append_extension(&str, "GL_OES_blend_func_separate");
+ if (ctx->Extensions.EXT_blend_subtract)
+ len += append_extension(&str, "GL_OES_blend_subtract");
+
+ if (ctx->Extensions.EXT_stencil_wrap)
+ len += append_extension(&str, "GL_OES_stencil_wrap");
+
+ if (ctx->Extensions.ARB_texture_cube_map)
+ len += append_extension(&str, "GL_OES_texture_cube_map");
+ if (ctx->Extensions.ARB_texture_env_crossbar)
+ len += append_extension(&str, "GL_OES_texture_env_crossbar");
+ if (ctx->Extensions.ARB_texture_mirrored_repeat)
+ len += append_extension(&str, "GL_OES_texture_mirrored_repeat");
+
+ if (ctx->Extensions.ARB_framebuffer_object) {
+ len += append_extension(&str, "GL_OES_framebuffer_object");
+ len += append_extension(&str, "GL_OES_depth24");
+ len += append_extension(&str, "GL_OES_depth32");
+ len += append_extension(&str, "GL_OES_fbo_render_mipmap");
+ len += append_extension(&str, "GL_OES_rgb8_rgba8");
+ len += append_extension(&str, "GL_OES_stencil1");
+ len += append_extension(&str, "GL_OES_stencil4");
+ len += append_extension(&str, "GL_OES_stencil8");
+ }
+
+ if (ctx->Extensions.EXT_vertex_array)
+ len += append_extension(&str, "GL_OES_element_index_uint");
+ if (ctx->Extensions.ARB_vertex_buffer_object)
+ len += append_extension(&str, "GL_OES_mapbuffer");
+ if (ctx->Extensions.EXT_texture_filter_anisotropic)
+ len += append_extension(&str, "GL_EXT_texture_filter_anisotropic");
+
+ /* some applications check this for NPOT support */
+ if (ctx->Extensions.ARB_texture_non_power_of_two)
+ len += append_extension(&str, "GL_ARB_texture_non_power_of_two");
+
+ if (ctx->Extensions.EXT_texture_compression_s3tc)
+ len += append_extension(&str, "GL_EXT_texture_compression_dxt1");
+ if (ctx->Extensions.EXT_texture_lod_bias)
+ len += append_extension(&str, "GL_EXT_texture_lod_bias");
+ if (ctx->Extensions.EXT_blend_minmax)
+ len += append_extension(&str, "GL_EXT_blend_minmax");
+ if (ctx->Extensions.EXT_multi_draw_arrays)
+ len += append_extension(&str, "GL_EXT_multi_draw_arrays");
+
+#if FEATURE_OES_EGL_image
+ if (ctx->Extensions.OES_EGL_image)
+ len += append_extension(&str, "GL_OES_EGL_image");
+#endif
+
+ return len;
+}
+
+
+static GLubyte *
+compute_extensions_es1(const GLcontext *ctx)
+{
+ GLubyte *s;
+ unsigned int len;
+
+ len = make_extension_string_es1(ctx, NULL);
+ s = malloc(len + 1);
+ if (!s)
+ return NULL;
+ make_extension_string_es1(ctx, s);
+
+ return s;
+}
+
+static size_t
+make_extension_string_es2(const GLcontext *ctx, GLubyte *str)
{
size_t len = 0;
static GLubyte *
compute_extensions_es2(GLcontext *ctx)
{
- if (!ctx->Extensions.String) {
- char *s;
- unsigned int len;
-
- len = make_extension_string_es2(ctx, NULL);
- s = (char *) malloc(len + 1);
- if (!s)
- return NULL;
- make_extension_string_es2(ctx, s);
- ctx->Extensions.String = (const GLubyte *) s;
- }
+ GLubyte *s;
+ unsigned int len;
- return ctx->Extensions.String;
+ len = make_extension_string_es2(ctx, NULL);
+ s = malloc(len + 1);
+ if (!s)
+ return NULL;
+ make_extension_string_es2(ctx, s);
+
+ return s;
}
+
GLubyte *
_mesa_make_extension_string(GLcontext *ctx)
{
case API_OPENGLES2:
return compute_extensions_es2(ctx);
case API_OPENGLES:
+ return compute_extensions_es1(ctx);
default:
assert(0);
return NULL;