# These are really slow on tiling architectures (including llvmpipe).
dEQP-GLES[0-9]*.functional.flush_finish.*
-# Unstable test results
-#dEQP-GLES3.functional.fragment_out.random.*
-dEQP-GLES3.functional.transform_feedback.*points.*
-dEQP-GLES3.functional.transform_feedback.*lines.*
-dEQP-GLES31.functional.primitive_bounding_box.*
-#dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array.*
-
# Flakes reported more than once during Jan-Feb 2020
dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array
-dEQP-GLES3.functional.fragment_out.random.0
-dEQP-GLES3.functional.fragment_out.random.1
-dEQP-GLES3.functional.fragment_out.random.12
-dEQP-GLES3.functional.fragment_out.random.13
-dEQP-GLES3.functional.fragment_out.random.17
-dEQP-GLES3.functional.fragment_out.random.24
-dEQP-GLES3.functional.fragment_out.random.27
-dEQP-GLES3.functional.fragment_out.random.28
-dEQP-GLES3.functional.fragment_out.random.32
-dEQP-GLES3.functional.fragment_out.random.34
-dEQP-GLES3.functional.fragment_out.random.35
-dEQP-GLES3.functional.fragment_out.random.36
-dEQP-GLES3.functional.fragment_out.random.40
-dEQP-GLES3.functional.fragment_out.random.44
-dEQP-GLES3.functional.fragment_out.random.47
-dEQP-GLES3.functional.fragment_out.random.5
-dEQP-GLES3.functional.fragment_out.random.50
-dEQP-GLES3.functional.fragment_out.random.51
-dEQP-GLES3.functional.fragment_out.random.55
-dEQP-GLES3.functional.fragment_out.random.58
-dEQP-GLES3.functional.fragment_out.random.59
-dEQP-GLES3.functional.fragment_out.random.61
-dEQP-GLES3.functional.fragment_out.random.63
-dEQP-GLES3.functional.fragment_out.random.66
-dEQP-GLES3.functional.fragment_out.random.67
-dEQP-GLES3.functional.fragment_out.random.69
-dEQP-GLES3.functional.fragment_out.random.70
-dEQP-GLES3.functional.fragment_out.random.71
-dEQP-GLES3.functional.fragment_out.random.80
-dEQP-GLES3.functional.fragment_out.random.82
-dEQP-GLES3.functional.fragment_out.random.86
-dEQP-GLES3.functional.fragment_out.random.88
-dEQP-GLES3.functional.fragment_out.random.91
-dEQP-GLES3.functional.fragment_out.random.93
-dEQP-GLES3.functional.fragment_out.random.95
-dEQP-GLES3.functional.fragment_out.random.96
-dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_mat2x3
-dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_mat2x4
-dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_mat2x4
# Non-sysmem flakes
dEQP-VK.pipeline.spec_constant.compute.composite.matrix.mat3x2