/* Driver cache keys. */
uint8_t *driver_keys_blob;
size_t driver_keys_blob_size;
+
+ disk_cache_put_cb blob_put_cb;
+ disk_cache_get_cb blob_get_cb;
};
struct disk_cache_put_job {
const void *data, size_t size,
struct cache_item_metadata *cache_item_metadata)
{
+ if (cache->blob_put_cb) {
+ cache->blob_put_cb(key, CACHE_KEY_SIZE, data, size);
+ return;
+ }
+
/* Initialize path if not initialized yet. */
if (cache->path_init_failed ||
(!cache->path && !disk_cache_path_init(cache)))
if (size)
*size = 0;
+ if (cache->blob_get_cb) {
+ /* This is what Android EGL defines as the maxValueSize in egl_cache_t
+ * class implementation.
+ */
+ const signed long max_blob_size = 64 * 1024;
+ void *blob = malloc(max_blob_size);
+ if (!blob)
+ return NULL;
+
+ signed long bytes =
+ cache->blob_get_cb(key, CACHE_KEY_SIZE, blob, max_blob_size);
+
+ if (!bytes) {
+ free(blob);
+ return NULL;
+ }
+
+ if (size)
+ *size = bytes;
+ return blob;
+ }
+
filename = get_cache_file(cache, key);
if (filename == NULL)
goto fail;
int i = CPU_TO_LE32(*key_chunk) & CACHE_INDEX_KEY_MASK;
unsigned char *entry;
+ if (cache->blob_put_cb) {
+ cache->blob_put_cb(key, CACHE_KEY_SIZE, key_chunk, sizeof(uint32_t));
+ return;
+ }
+
if (!cache->path) {
assert(!"disk_cache_put_key called with no path set");
return;
int i = CPU_TO_LE32(*key_chunk) & CACHE_INDEX_KEY_MASK;
unsigned char *entry;
+ if (cache->blob_get_cb) {
+ uint32_t blob;
+ return cache->blob_get_cb(key, CACHE_KEY_SIZE, &blob, sizeof(uint32_t));
+ }
+
/* Initialize path if not initialized yet. */
if (cache->path_init_failed ||
(!cache->path && !disk_cache_path_init(cache)))
_mesa_sha1_final(&ctx, key);
}
+void
+disk_cache_set_callbacks(struct disk_cache *cache, disk_cache_put_cb put,
+ disk_cache_get_cb get)
+{
+ cache->blob_put_cb = put;
+ cache->blob_get_cb = get;
+}
+
#endif /* ENABLE_SHADER_CACHE */
#define CACHE_ITEM_TYPE_UNKNOWN 0x0
#define CACHE_ITEM_TYPE_GLSL 0x1
+typedef void
+(*disk_cache_put_cb) (const void *key, signed long keySize,
+ const void *value, signed long valueSize);
+
+typedef signed long
+(*disk_cache_get_cb) (const void *key, signed long keySize,
+ void *value, signed long valueSize);
+
struct cache_item_metadata {
/**
* The cache item type. This could be used to identify a GLSL cache item,
disk_cache_compute_key(struct disk_cache *cache, const void *data, size_t size,
cache_key key);
+void
+disk_cache_set_callbacks(struct disk_cache *cache, disk_cache_put_cb put,
+ disk_cache_get_cb get);
+
#else
static inline struct disk_cache *
return;
}
+static inline void
+disk_cache_set_callbacks(struct disk_cache *cache, disk_cache_put_cb put,
+ disk_cache_get_cb get)
+{
+ return;
+}
+
#endif /* ENABLE_SHADER_CACHE */
#ifdef __cplusplus