GL_EXT_blend_func_separate
This is the same as GL_INGR_blend_func_separate.
+GL_ARB_texture_cube_mapping
+ 6-face cube mapping, nicer than sphere mapping
+
+GL_EXT_texture_env_combine
+ For advanced texture environment effects.
+
+
Documentation for all these functions can be found at
http://oss.sgi.com/projects/ogl-sample/registry/
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-$Id: RELNOTES-3.3,v 1.6 2000/05/26 14:45:25 brianp Exp $
+$Id: RELNOTES-3.3,v 1.7 2000/07/05 16:05:44 brianp Exp $